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README.md
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README.md
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# GRSBPL - Generic Random Stack Based Programming Language
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uses some form of reverse polish notation
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```
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1 5 * 5 +
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> 10
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```
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There is a stack and variables. Operations are done on the stack, and you can store results in variables (a bit like in
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the JVM). The stack contains integer values. Floating point numbers are not supported.
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When the program finishes (run to the end of the program), the last value on the stack is returned. If the stack is
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clear, 0 is always returned. If there is an error during execution, -1 is returned along with an error message to
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stderr.
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## Operators and keywords:
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* any number `n` -> push the numeric value of n
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* any character `'c'` -> push c as its escaped ascii value
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* `+` -> add two values on the stack, pops both and pushes the result
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* `-` -> subtract two values on the stack, pops both and pushes the result
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* `*` -> multiply two values on the stack, pops both and pushes the result
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* `/` -> divide, pops both and pushes the result
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* `%` -> mod, pops both and pushes the result
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* `not` -> invert stack value (!=0 -> 0, 0 -> 1)
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* `swap` -> swaps the 2 top stack values
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* `out` -> pop and output it to the console as ascii
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* `nout` -> pop and output as a number to the console
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* `in` -> push input char as ascii to the stack
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* `# comment #` text between # is ignored
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* `# comment\n` text after # is ignored
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* `&ident` -> pop and store it in a variable
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* `@ident` -> load variable and push it, does not consume the variable
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* `:ident` -> define a label
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* `goto ident` -> goto a label if the value on the stack is !=0, peek
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Identifier: \w
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Character escape sequences:
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\n, \r, \\, \0, \', \b, \f
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## Examples:
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FizzBuzz
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```grsbpl
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1 &i # init loop counter
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:start # set start label
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@i 100 - not goto exit # if i is 100, exit
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@i 15 % not goto print_fizz_buzz # fizzbuzz
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@i 5 % not goto print_buzz # buzz
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@i 3 % not goto print_fizz # fizz
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@i nout '\n' out # normal number
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:end # go back here after printing
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@i 1 + &i # increment i
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1 goto start # go back to the start
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:print_fizz_buzz
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'F' out 'i' out 'z' out 'z' out 'B' out 'u' out 'z' out 'z' out '\n' out
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goto end
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:print_fizz
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'F' out 'i' out 'z' out 'z' out '\n' out
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goto end
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:print_buzz
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'B' out 'u' out 'z' out 'z' out '\n' out
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goto end
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:exit 0
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```
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## Some Tips
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* Increment a variable:
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`@i 1 + &i`
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* Pop a value from the stack and discard it:
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`&dev_null` (just use any unused variable)
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* Goto if equal
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`@i 100 - not goto finished`
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* Goto not equal
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`@i 100 - goto finished`
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* Exit the program
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`... goto exit ... :exit 0`
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* Exit with exit code depending on the branch
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```grsbpl
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...
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69 swap goto exit # push 69 to the 2nd stack position
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...
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5 swap goto exit # push 5 to the 2nd stack position
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...
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:exit &del # pop the top stack value to expose the pushed value
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```
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If you ask yourself "why" the answer is that this was made in an afternoon and I had nothing better to do
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