package structure

This commit is contained in:
nora 2020-12-14 12:25:02 +01:00
parent b530a5d3a5
commit 3f719e573a
16 changed files with 19 additions and 21 deletions

View file

@ -5,12 +5,12 @@ import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
class BasicEx extends JFrame {
class Main extends JFrame {
Master master;
Timer timer;
public BasicEx() {
public Main() {
initUI();
timer = new Timer(1000/60, e -> {
master.refresh();
@ -40,7 +40,7 @@ class BasicEx extends JFrame {
EventQueue.invokeLater(() -> {
BasicEx ex = new BasicEx();
Main ex = new Main();
ex.setVisible(true);
});
}

View file

@ -3,9 +3,9 @@ package core;
import core.math.Vector2D;
import core.physics.Collidable;
import core.physics.Collision;
import objects.DebugPos;
import core.objects.base.DebugPos;
import objects.ships.BattleShip;
import objects.core.GameObject;
import core.objects.core.GameObject;
import objects.ships.Submarine;
import objects.world.Grid;
import objects.world.Wall;

View file

@ -1,7 +1,7 @@
package objects;
package core.objects.base;
import core.math.Vector2D;
import objects.core.GameObject;
import core.objects.core.GameObject;
import java.awt.*;

View file

@ -1,6 +1,7 @@
package objects.core;
package core.objects.core;
import core.math.Vector2D;
import core.objects.core.GameObject;
import core.physics.Collidable;
import core.physics.hitboxes.Hitbox;

View file

@ -1,4 +1,4 @@
package objects.core;
package core.objects.core;
import core.math.Coords;
import core.Drawable;

View file

@ -1,6 +1,6 @@
package objects.ships;
import objects.core.GameObject;
import core.objects.core.GameObject;
import java.awt.*;
import java.util.ArrayList;

View file

@ -1,9 +1,7 @@
package objects.ships;
import core.math.Vector2D;
import core.physics.hitboxes.RectHitBox;
import objects.core.CollGameObject;
import objects.core.GameObject;
import core.objects.core.GameObject;
import java.awt.*;

View file

@ -3,7 +3,7 @@ package objects.ships;
import core.math.Coords;
import core.math.Vector2D;
import core.physics.hitboxes.RectHitBox;
import objects.core.CollGameObject;
import core.objects.core.CollGameObject;
import java.awt.*;

View file

@ -3,7 +3,7 @@ package objects.ships;
import core.math.Coords;
import core.math.ExMath;
import core.math.Vector2D;
import objects.core.GameObject;
import core.objects.core.GameObject;
import java.awt.*;
@ -83,7 +83,6 @@ public class Turret extends GameObject {
//TODO getCenter uses the wrong size
Vector2D center = battleShip.getMapCoords(getCenterPosition(position));
System.out.println(getCenterPosition(position));
master.debugPos(battleShip.getMapCoords(position));
master.debugPos(center);
double targetRotation = -Math.atan2(center.x - mouseRel.x, center.y - mouseRel.y);

View file

@ -1,6 +1,6 @@
package objects.world;
import objects.core.GameObject;
import core.objects.core.GameObject;
import java.awt.*;

View file

@ -3,7 +3,7 @@ package objects.world;
import core.math.Vector2D;
import core.physics.hitboxes.Hitbox;
import core.physics.hitboxes.RectHitBox;
import objects.core.CollGameObject;
import core.objects.core.CollGameObject;
import java.awt.*;