fixed size scaling

This commit is contained in:
nora 2020-12-13 12:13:27 +01:00
parent adb8e185fb
commit e841bb4188
11 changed files with 12 additions and 13 deletions

View file

@ -42,7 +42,7 @@ public class Coords {
public static Vector2D getWorldCoordsSize(Vector2D value) {
//TODO h not w
double x = (value.x / Master.SCREEN_Y_COORDINATES * master.getW());
double x = (value.x / Master.SCREEN_Y_COORDINATES * master.getH());
double y = (value.y / Master.SCREEN_Y_COORDINATES * master.getH());
return new Vector2D(x, y);
}

View file

@ -79,7 +79,7 @@ public class Master extends JPanel {
BattleShip battleShip = new BattleShip(Color.DARK_GRAY);
BattleShip bs = new BattleShip(70, 10, 5, 80, Color.GREEN);
BattleShip bs = new BattleShip(140, 10, 10, 80, Color.GREEN);
/*for (int i = 0; i < 10; i++) {
bs.addTurret(new Turret(bs, 25, 10 * i + 1, 50, i % 5));
}*/