mirror of
https://github.com/Noratrieb/game-wip-dontplay.git
synced 2026-01-16 12:25:02 +01:00
Evaluate side effects outside of log macro
Otherwise, they will not be evaluated if the logger isn't init correctly
This commit is contained in:
parent
5b86b40e47
commit
0b491a91c5
3 changed files with 18 additions and 24 deletions
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@ -53,9 +53,7 @@ impl Player {
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}
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}
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pub(crate) fn save(&self) {
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pub(crate) fn save(&self) {
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log::info!(
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let result = std::fs::write("player.dat", rmp_serde::to_vec(self).unwrap());
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"{:?}",
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log::info!("{result:?}");
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std::fs::write("player.dat", rmp_serde::to_vec(self).unwrap())
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);
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}
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}
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}
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}
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@ -3,7 +3,6 @@ pub mod tiledb_edit_ui;
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use std::ops::Index;
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use std::ops::Index;
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use egui_inspect::derive::Inspect;
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use egui_inspect::derive::Inspect;
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use log::warn;
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use sfml::graphics::IntRect;
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use sfml::graphics::IntRect;
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@ -111,12 +110,12 @@ impl TileDb {
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Ok(data) => match rmp_serde::from_slice(&data) {
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Ok(data) => match rmp_serde::from_slice(&data) {
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Ok(db) => db,
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Ok(db) => db,
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Err(e) => {
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Err(e) => {
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warn!("Failed to load tile database: {e}\nCreating default.");
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log::warn!("Failed to load tile database: {e}\nCreating default.");
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Default::default()
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Default::default()
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}
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}
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},
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},
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Err(e) => {
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Err(e) => {
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warn!("Failed to load tile database: {e}\nCreating default.");
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log::warn!("Failed to load tile database: {e}\nCreating default.");
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Default::default()
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Default::default()
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}
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}
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}
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}
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@ -125,9 +124,9 @@ impl TileDb {
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match rmp_serde::to_vec(self) {
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match rmp_serde::to_vec(self) {
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Ok(vec) => match std::fs::write(PATH, vec) {
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Ok(vec) => match std::fs::write(PATH, vec) {
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Ok(()) => {}
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Ok(()) => {}
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Err(e) => warn!("Failed to save tile db: {e}"),
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Err(e) => log::warn!("Failed to save tile db: {e}"),
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},
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},
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Err(e) => warn!("Failed to save tile db: {e}"),
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Err(e) => log::warn!("Failed to save tile db: {e}"),
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}
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}
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}
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}
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}
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}
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27
src/world.rs
27
src/world.rs
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@ -63,7 +63,8 @@ impl World {
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}
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}
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}
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}
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pub fn save(&self) {
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pub fn save(&self) {
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log::info!("{:?}", std::fs::create_dir(&self.name));
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let result = std::fs::create_dir(&self.name);
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log::info!("{result:?}");
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std::env::set_current_dir(&self.name).unwrap();
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std::env::set_current_dir(&self.name).unwrap();
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self.save_meta();
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self.save_meta();
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self.player.save();
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self.player.save();
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@ -74,10 +75,8 @@ impl World {
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name: self.name.clone(),
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name: self.name.clone(),
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ticks: self.ticks,
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ticks: self.ticks,
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};
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};
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log::info!(
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let result = std::fs::write("world.dat", rmp_serde::to_vec(&meta).unwrap());
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"{:?}",
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log::info!("{result:?}");
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std::fs::write("world.dat", rmp_serde::to_vec(&meta).unwrap())
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);
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}
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}
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pub fn save_chunks(&self) {
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pub fn save_chunks(&self) {
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for (pos, chk) in self.chunks.iter() {
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for (pos, chk) in self.chunks.iter() {
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@ -126,10 +125,8 @@ impl World {
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.unwrap();
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.unwrap();
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assert_eq!(f.stream_position().unwrap(), 8);
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assert_eq!(f.stream_position().unwrap(), 8);
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assert_eq!(region_tile_data.len(), REGION_BYTES);
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assert_eq!(region_tile_data.len(), REGION_BYTES);
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log::info!(
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let result = f.write_all(&zstd::encode_all(®ion_tile_data[..], COMP_LEVEL).unwrap());
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"{:?}",
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log::info!("{result:?}");
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f.write_all(&zstd::encode_all(®ion_tile_data[..], COMP_LEVEL).unwrap())
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);
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}
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}
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}
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}
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}
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}
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@ -284,15 +281,14 @@ impl Chunk {
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pub fn load_or_gen(chk: ChunkPos, worldgen: &Worldgen, world_name: &str) -> Chunk {
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pub fn load_or_gen(chk: ChunkPos, worldgen: &Worldgen, world_name: &str) -> Chunk {
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log::info!("Loading chunk {chk:?} (reg: {:?})", chk.region());
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log::info!("Loading chunk {chk:?} (reg: {:?})", chk.region());
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let prev_dir = std::env::current_dir().unwrap();
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let prev_dir = std::env::current_dir().unwrap();
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log::info!("{:?}", std::env::set_current_dir(world_name));
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let result = std::env::set_current_dir(world_name);
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log::info!("{result:?}");
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let reg_filename = format_reg_file_name(chk.region());
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let reg_filename = format_reg_file_name(chk.region());
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let chunk = if chunk_exists(®_filename, chk) {
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let chunk = if chunk_exists(®_filename, chk) {
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log::info!("Chunk exists, loading");
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log::info!("Chunk exists, loading");
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let mut f = File::open(®_filename).unwrap();
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let mut f = File::open(®_filename).unwrap();
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log::info!(
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let bitset = ExistenceBitset::read_from_file(&mut f);
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"Existence bitset: {:?}",
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log::info!("Existence bitset: {bitset:?}");
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ExistenceBitset::read_from_file(&mut f)
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);
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assert_eq!(f.stream_position().unwrap(), 8);
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assert_eq!(f.stream_position().unwrap(), 8);
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let decomp_data = zstd::decode_all(f).unwrap();
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let decomp_data = zstd::decode_all(f).unwrap();
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assert_eq!(decomp_data.len(), REGION_BYTES);
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assert_eq!(decomp_data.len(), REGION_BYTES);
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@ -302,7 +298,8 @@ impl Chunk {
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log::warn!("Chunk at {:?} doesn't exist, generating.", chk);
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log::warn!("Chunk at {:?} doesn't exist, generating.", chk);
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Chunk::gen(chk, worldgen)
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Chunk::gen(chk, worldgen)
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};
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};
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log::info!("{:?}", std::env::set_current_dir(prev_dir));
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let result = std::env::set_current_dir(prev_dir);
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log::info!("{result:?}");
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chunk
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chunk
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}
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}
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