diff --git a/design.md b/design.md new file mode 100644 index 0000000..a82d0ef --- /dev/null +++ b/design.md @@ -0,0 +1,8 @@ +# Premise + +- Evil at bottom of playable map +- Player is the one tasked with going to the bottom and destroying evil source +- Very long way to bottom +- Going deeper = main source progression +- Barriers to going deeper, gotta craft gear, etc. to be able to go deeper +- Tower defense elements, have to craft and set up defensive structures