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Make tile ids strongly typed between bg/mid/fg
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15 changed files with 448 additions and 178 deletions
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@ -27,6 +27,7 @@ directories = "5.0.0"
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texture_packer = "0.25.0"
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walkdir = "2.3.3"
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image = "0.24.6"
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bitfield-struct = "0.4.1"
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[dependencies.s2dc]
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#git = "https://github.com/crumblingstatue/s2dc.git"
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