Make tile ids strongly typed between bg/mid/fg

This commit is contained in:
crumblingstatue 2023-04-17 13:41:51 +02:00
parent cdf73d0739
commit 1e665378f8
15 changed files with 448 additions and 178 deletions

View file

@ -27,6 +27,7 @@ directories = "5.0.0"
texture_packer = "0.25.0"
walkdir = "2.3.3"
image = "0.24.6"
bitfield-struct = "0.4.1"
[dependencies.s2dc]
#git = "https://github.com/crumblingstatue/s2dc.git"