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Add design notes about crafting
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design.md
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design.md
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@ -57,6 +57,16 @@ Multiplayer adds a lot of complexity, so I'm going to develop the prototype of t
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any multiplayer support.
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But if people like the general idea, they can help create a multiplayer version eventually.
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# Crafting
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- You need a workstation to be able to craft anything.
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This incentivizes building bases and retreating to them, instead of the "nomad"
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lifetyle many games of this kind allow.
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- Most stations don't have inventory items that can be pre-crafted and placed.
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Instead, they have to be constructed on the spot, taking construction time.
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This discourages building makeshift crafting areas in the middle of nowhere.
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# Supported platforms
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- Windows
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- Linux
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