mirror of
https://github.com/Noratrieb/game-wip-dontplay.git
synced 2026-01-16 20:35:02 +01:00
Inspect mobile entity, also use horizontal scroll area for inspect area
This commit is contained in:
parent
1053216d1c
commit
3876ced7d8
2 changed files with 14 additions and 7 deletions
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@ -307,10 +307,6 @@ fn debug_panel_ui(
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LengthDisp(co.x as f32 - WorldPos::CENTER as f32)
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LengthDisp(co.x as f32 - WorldPos::CENTER as f32)
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));
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));
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} else {
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} else {
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ui.label("Player x");
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ui.add(egui::DragValue::new(&mut game.player.col_en.en.pos.x));
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ui.label("Player y");
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ui.add(egui::DragValue::new(&mut game.player.col_en.en.pos.y));
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let tp = game.player.center_tp();
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let tp = game.player.center_tp();
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imm_dbg!(tp);
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imm_dbg!(tp);
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ui.label(format!(
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ui.label(format!(
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@ -337,9 +333,10 @@ fn debug_panel_ui(
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ui.add(egui::DragValue::new(&mut vol));
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ui.add(egui::DragValue::new(&mut vol));
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res.surf_music.set_volume(vol);
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res.surf_music.set_volume(vol);
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ui.separator();
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ui.separator();
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egui::ScrollArea::vertical()
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egui::ScrollArea::both()
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.id_source("insp_scroll")
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.id_source("insp_scroll")
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.max_height(240.)
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.max_height(240.)
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.max_width(340.0)
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.show(ui, |ui| {
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.show(ui, |ui| {
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inspect! {
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inspect! {
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ui,
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ui,
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@ -1,4 +1,4 @@
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use egui_inspect::derive::Inspect;
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use egui_inspect::{derive::Inspect, inspect};
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use s2dc::{vec2, MobileEntity};
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use s2dc::{vec2, MobileEntity};
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use crate::{
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use crate::{
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@ -8,13 +8,23 @@ use crate::{
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#[derive(Debug, Inspect)]
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#[derive(Debug, Inspect)]
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pub struct Player {
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pub struct Player {
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#[opaque]
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#[inspect_with(inspect_mobile_entity)]
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pub col_en: MobileEntity,
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pub col_en: MobileEntity,
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pub vspeed: f32,
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pub vspeed: f32,
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pub hspeed: f32,
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pub hspeed: f32,
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pub jumps_left: u8,
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pub jumps_left: u8,
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}
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}
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fn inspect_mobile_entity(en: &mut MobileEntity, ui: &mut egui::Ui, _id_src: u64) {
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inspect! {
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ui,
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en.en.pos.x,
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en.en.pos.y,
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en.en.bb.x,
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en.en.bb.y
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}
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}
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impl Player {
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impl Player {
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pub fn new_at(pos: WorldPos) -> Self {
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pub fn new_at(pos: WorldPos) -> Self {
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Self {
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Self {
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