Inspect World as well

This commit is contained in:
crumblingstatue 2023-04-07 00:50:15 +02:00
parent a11d69eee2
commit 3938654843
3 changed files with 7 additions and 7 deletions

View file

@ -1,16 +1,17 @@
use egui_inspect::derive::Inspect;
use fnv::FnvHashMap;
use crate::worldgen::Worldgen;
pub type ChunkPosScalar = u16;
#[derive(Hash, PartialEq, Eq, Debug, Clone, Copy)]
#[derive(Hash, PartialEq, Eq, Debug, Clone, Copy, Inspect)]
pub struct ChunkPos {
pub x: ChunkPosScalar,
pub y: ChunkPosScalar,
}
#[derive(Default, Debug)]
#[derive(Default, Debug, Inspect)]
pub struct World {
/// The currently loaded chunks
chunks: FnvHashMap<ChunkPos, Chunk>,
@ -99,7 +100,7 @@ const CHUNK_N_TILES: usize = CHUNK_EXTENT as usize * CHUNK_EXTENT as usize;
type ChunkTiles = [Tile; CHUNK_N_TILES];
#[derive(Debug)]
#[derive(Debug, Inspect)]
pub struct Chunk {
tiles: ChunkTiles,
}
@ -136,7 +137,7 @@ impl Chunk {
pub type TileId = u16;
#[derive(Clone, Copy, Debug)]
#[derive(Clone, Copy, Debug, Inspect)]
pub struct Tile {
/// Background wall behind entities
pub bg: TileId,