Add more items

This commit is contained in:
crumblingstatue 2023-04-17 16:05:01 +02:00
parent f7290847a8
commit 4bcbbaebb8
3 changed files with 34 additions and 0 deletions

View file

@ -69,6 +69,21 @@ impl GameState {
if input.pressed(Key::Num5) {
self.selected_inv_slot = 4;
}
if input.pressed(Key::Num6) {
self.selected_inv_slot = 5;
}
if input.pressed(Key::Num7) {
self.selected_inv_slot = 6;
}
if input.pressed(Key::Num8) {
self.selected_inv_slot = 7;
}
if input.pressed(Key::Num9) {
self.selected_inv_slot = 8;
}
if input.pressed(Key::Num0) {
self.selected_inv_slot = 9;
}
self.world.ticks += 1;
}
pub(crate) fn draw_world(&mut self, rt: &mut RenderTexture, res: &mut Res) {

View file

@ -42,6 +42,14 @@ impl Inventory {
id: items::PLATFORM,
qty: 100,
},
Slot {
id: items::STONE_WALL,
qty: 100,
},
Slot {
id: items::PANZERIUM,
qty: 100,
},
],
}
}
@ -126,6 +134,15 @@ impl Default for ItemDb {
},
consumable: true,
},
ItemDef {
name: String::from("Stone wall"),
graphic_name: String::from("tiles/stoneback"),
tex_rect: IntRect::default(),
use_action: UseAction::PlaceBgTile {
id: BgTileId::STONE,
},
consumable: true,
},
],
}
}
@ -138,4 +155,6 @@ pub mod items {
pub const TORCH: ItemId = 1;
pub const PLATFORM: ItemId = 2;
pub const WOOD_PICK: ItemId = 3;
pub const PANZERIUM: ItemId = 4;
pub const STONE_WALL: ItemId = 5;
}

BIN
tiles.dat

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