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15
src/game.rs
15
src/game.rs
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@ -69,6 +69,21 @@ impl GameState {
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if input.pressed(Key::Num5) {
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self.selected_inv_slot = 4;
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}
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if input.pressed(Key::Num6) {
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self.selected_inv_slot = 5;
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}
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if input.pressed(Key::Num7) {
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self.selected_inv_slot = 6;
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}
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if input.pressed(Key::Num8) {
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self.selected_inv_slot = 7;
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}
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if input.pressed(Key::Num9) {
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self.selected_inv_slot = 8;
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}
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if input.pressed(Key::Num0) {
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self.selected_inv_slot = 9;
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}
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self.world.ticks += 1;
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}
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pub(crate) fn draw_world(&mut self, rt: &mut RenderTexture, res: &mut Res) {
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