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egui/crates/egui_glium/CHANGELOG.md
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egui/crates/egui_glium/CHANGELOG.md
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# Changelog for egui_glium
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All notable changes to the `egui_glium` integration will be noted in this file.
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## Unreleased
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* Remove the `screen_reader` feature ([#2669](https://github.com/emilk/egui/pull/2669)).
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## 0.20.1 - 2022-12-11
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* Fix [docs.rs](https://docs.rs/egui_glium) build ([#2420](https://github.com/emilk/egui/pull/2420)).
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## 0.20.0 - 2022-12-08
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* MSRV (Minimum Supported Rust Version) is now `1.65.0` ([#2314](https://github.com/emilk/egui/pull/2314)).
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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## 0.18.0 - 2022-04-30
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* Remove "epi" feature ([#1361](https://github.com/emilk/egui/pull/1361)).
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* Remove need for `trait epi::NativeTexture` to use the `fn register_native_texture/replace_native_texture` ([#1361](https://github.com/emilk/egui/pull/1361)).
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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## 0.17.0 - 2022-02-22
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* `EguiGlium::run` no longer returns the shapes to paint, but stores them internally until you call `EguiGlium::paint` ([#1110](https://github.com/emilk/egui/pull/1110)).
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* Optimize the painter and texture uploading ([#1110](https://github.com/emilk/egui/pull/1110)).
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* Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)).
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## 0.16.0 - 2021-12-29
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* Simplified `EguiGlium` interface ([#871](https://github.com/emilk/egui/pull/871)).
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* Removed `EguiGlium::is_quit_event` ([#881](https://github.com/emilk/egui/pull/881)).
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* Updated `glium` to 0.31 ([#930](https://github.com/emilk/egui/pull/930)).
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* Changed the `Painter` interface slightly ([#999](https://github.com/emilk/egui/pull/999)).
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## 0.15.0 - 2021-10-24
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* Remove "http" feature (use https://github.com/emilk/ehttp instead!).
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* Implement `epi::NativeTexture` trait for the glium painter.
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* Deprecate 'Painter::register_glium_texture'.
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* Increase scroll speed.
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* Restore window position on startup without flickering.
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* A lot of the code has been moved to the new library [`egui-winit`](https://github.com/emilk/egui/tree/master/crates/egui-winit).
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* Fixed reactive mode on windows.
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## 0.14.0 - 2021-08-24
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* Fixed native file dialogs hanging (eg. when using [`rfd`](https://github.com/PolyMeilex/rfd)).
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* Implement drag-and-dropping files into the application.
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* [Fix minimize on Windows](https://github.com/emilk/egui/issues/518).
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* Change `drag_and_drop_support` to `false` by default (Windows only). See <https://github.com/emilk/egui/issues/598>.
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* Don't restore window position on Windows, because the position would sometimes be invalid.
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## 0.13.1 - 2021-06-24
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* Fixed `http` feature flag and docs
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## 0.13.0 - 2021-06-24
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* Added `EguiGlium::is_quit_event` to replace `control_flow` argument to `EguiGlium::on_event`.
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* [Fix modifier key for zoom with mouse wheel on Mac](https://github.com/emilk/egui/issues/401)
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* [Fix stuck modifier keys](https://github.com/emilk/egui/pull/479)
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## 0.12.0 - 2021-05-10
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* Simplify usage with a new `EguiGlium` wrapper type.
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## 0.11.0 - 2021-04-05
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* [Position IME candidate window next to text cursor](https://github.com/emilk/egui/pull/258).
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* [Register your own glium textures](https://github.com/emilk/egui/pull/226).
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* [Fix cursor icon flickering on Windows(https://github.com/emilk/egui/pull/218).
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## 0.10.0 - 2021-02-28
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* [Add shaders for GLSL 1.2, GLSL ES 1.0 and 3.0](https://github.com/emilk/egui/pull/187)
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- now `egui` works well on old hardware which supports OpenGL 2.1 only like Raspberry Pi 1 and Zero.
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## 0.9.0 - 2021-02-07
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* Nothing new
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## 0.8.0 - 2021-01-17
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* Fixed a bug where key releases weren't sent to egui
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* Fixed `set_window_size` for non-native `pixels_per_point`.
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## 0.7.0 - 2021-01-04
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* `http` `persistence` and `time` are now optional (and opt-in) features.
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## 0.6.0 - 2020-12-26
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### Added ⭐
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* `egui_glium` will auto-save your app state every 30 seconds.
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* `egui_glium` can now set windows as fixed size (e.g. the user can't resize the window). See `egui::App::is_resizable()`.
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### Changed 🔧
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* `egui_glium` will now save you app state to [a better directory](https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir).
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* `egui_glium::run`: the parameter `app` now has signature `Box<dyn App>` (you need to add `Box::new(app)` to your code).
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* Window title is now passed via the `trait` function `egui::App::name()`.
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### Fixed 🐛
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* Serialize window size in logical points instead of physical pixels.
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* Window position is now restored on restart.
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## 0.5.0 - 2020-12-13
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* FileStorage::from_path now takes `Into<Path>` instead of `String`
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## 0.4.0 - 2020-11-28
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Started changelog. Features:
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* Input
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* Painting
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* Clipboard handling
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* Open URL:s
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* Simple JSON-backed storage
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