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https://github.com/Noratrieb/game-wip-dontplay.git
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Render some tiles
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parent
7a3018c2b1
commit
5e539d668f
5 changed files with 115 additions and 10 deletions
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@ -1,12 +1,13 @@
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use sfml::{
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graphics::RenderWindow,
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system::Vector2f,
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window::{ContextSettings, Style, VideoMode},
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};
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use sfml_xt::graphics::RenderWindowExt;
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struct ScreenRes {
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w: u16,
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h: u16,
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pub struct ScreenRes {
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pub w: u16,
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pub h: u16,
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}
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impl ScreenRes {
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@ -19,7 +20,19 @@ impl ScreenRes {
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}
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}
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const NATIVE_RESOLUTION: ScreenRes = ScreenRes { w: 640, h: 360 };
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// We assume this game won't be played above 32767*32767 resolution
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pub struct ScreenPos {
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pub x: i16,
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pub y: i16,
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}
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impl ScreenPos {
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pub fn to_sf_vec(&self) -> Vector2f {
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Vector2f::new(self.x.into(), self.y.into())
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}
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}
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pub const NATIVE_RESOLUTION: ScreenRes = ScreenRes { w: 960, h: 540 };
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pub fn make_window() -> RenderWindow {
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let mut rw = RenderWindow::new(
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