diff --git a/design.md b/design.md index 30c32c5..401f4ac 100644 --- a/design.md +++ b/design.md @@ -12,12 +12,9 @@ ## Map Size -Outer core is at about a few kilometers over 100 km. -It is a liquid layer, an endless sea of extremely hot and destructive lava. -It's the end of progression, bottom of the map, can't progress further. -The evil source is somewhat above that, at about 100 km. -The final goal is the evil source, so player is expected to mine about 100 km deep to beat the game. -1 meter = one tile. 100 km = 100,000 tiles deep. +The evil source is at about 50 km. +The final goal is the evil source, so player is expected to mine about 50 km deep to beat the game. +1 meter = one tile. 50 km = 50,000 tiles deep. ## Number of stuff diff --git a/src/app.rs b/src/app.rs index 1f30b2a..260149e 100644 --- a/src/app.rs +++ b/src/app.rs @@ -57,6 +57,7 @@ impl App { fn do_update(&mut self) { let tp = self.game.camera_offset.tile_pos(); + self.game.camera_offset.y += 33; imm_dbg!(tp); imm_dbg!(tp.to_chunk_and_local()); }