This commit is contained in:
nora 2023-04-17 20:12:08 +02:00
parent f35bdb13e2
commit 7f42110046

View file

@ -1,13 +1,9 @@
use std::fmt::Write;
use egui::TextBuffer;
use egui_inspect::{derive::Inspect, inspect};
use sfml::audio::SoundSource;
use crate::{
cmdline::CmdLine, command::CmdVec, game::GameState,
math::{px_per_frame_to_km_h, WorldPos},
res::Res, stringfmt::LengthDisp, texture_atlas::AtlasBundle,
command::CmdVec, game::GameState, res::Res, texture_atlas::AtlasBundle,
tiles::tiledb_edit_ui::TileDbEdit,
};
use egui_inspect::{derive::Inspect, inspect};
use sfml::audio::SoundSource;
#[derive(Default, Debug, Inspect)]
pub(crate) struct DebugState {
pub(crate) panel: bool,
@ -27,48 +23,33 @@ fn debug_panel_ui(
res: &mut Res,
mut scale: &mut u8,
) {
egui::Window::new("Debug (F12)")
.show(
ctx,
|ui| {
ui.label("Music volume");
let mut vol = res.surf_music.volume();
ui.add(egui::DragValue::new(&mut vol));
res.surf_music.set_volume(vol);
ui.separator();
egui::ScrollArea::both()
.id_source("insp_scroll")
.max_height(240.)
.max_width(340.0)
.show(
ui,
|ui| {
inspect! {
ui, scale, game, debug
}
},
);
if ui.button("Reload graphics").clicked() {
res.atlas = AtlasBundle::new().unwrap();
game.tile_db.update_rects(&res.atlas.rects);
egui::Window::new("Debug (F12)").show(ctx, |ui| {
ui.label("Music volume");
let mut vol = res.surf_music.volume();
ui.add(egui::DragValue::new(&mut vol));
res.surf_music.set_volume(vol);
ui.separator();
egui::ScrollArea::both()
.id_source("insp_scroll")
.max_height(240.)
.max_width(340.0)
.show(ui, |ui| {
inspect! {
ui, scale, game, debug
}
ui.separator();
egui::ScrollArea::vertical()
.show(
ui,
|ui| {
gamedebug_core::for_each_imm(|info| match info {
gamedebug_core::Info::Msg(msg) => {
ui.label(msg);
}
gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(),
});
},
);
gamedebug_core::clear_immediates();
},
);
});
ui.separator();
egui::ScrollArea::vertical().show(ui, |ui| {
gamedebug_core::for_each_imm(|info| match info {
gamedebug_core::Info::Msg(msg) => {
ui.label(msg);
}
gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(),
});
});
gamedebug_core::clear_immediates();
});
}
pub(crate) fn do_debug_ui(
ctx: &egui::Context,