This commit is contained in:
nora 2023-04-17 20:12:08 +02:00
parent f35bdb13e2
commit 7f42110046

View file

@ -1,13 +1,9 @@
use std::fmt::Write;
use egui::TextBuffer;
use egui_inspect::{derive::Inspect, inspect};
use sfml::audio::SoundSource;
use crate::{ use crate::{
cmdline::CmdLine, command::CmdVec, game::GameState, command::CmdVec, game::GameState, res::Res, texture_atlas::AtlasBundle,
math::{px_per_frame_to_km_h, WorldPos},
res::Res, stringfmt::LengthDisp, texture_atlas::AtlasBundle,
tiles::tiledb_edit_ui::TileDbEdit, tiles::tiledb_edit_ui::TileDbEdit,
}; };
use egui_inspect::{derive::Inspect, inspect};
use sfml::audio::SoundSource;
#[derive(Default, Debug, Inspect)] #[derive(Default, Debug, Inspect)]
pub(crate) struct DebugState { pub(crate) struct DebugState {
pub(crate) panel: bool, pub(crate) panel: bool,
@ -27,11 +23,7 @@ fn debug_panel_ui(
res: &mut Res, res: &mut Res,
mut scale: &mut u8, mut scale: &mut u8,
) { ) {
egui::Window::new("Debug (F12)") egui::Window::new("Debug (F12)").show(ctx, |ui| {
.show(
ctx,
|ui| {
ui.label("Music volume"); ui.label("Music volume");
let mut vol = res.surf_music.volume(); let mut vol = res.surf_music.volume();
ui.add(egui::DragValue::new(&mut vol)); ui.add(egui::DragValue::new(&mut vol));
@ -41,34 +33,23 @@ fn debug_panel_ui(
.id_source("insp_scroll") .id_source("insp_scroll")
.max_height(240.) .max_height(240.)
.max_width(340.0) .max_width(340.0)
.show( .show(ui, |ui| {
ui,
|ui| {
inspect! { inspect! {
ui, scale, game, debug ui, scale, game, debug
} }
}, });
);
if ui.button("Reload graphics").clicked() {
res.atlas = AtlasBundle::new().unwrap();
game.tile_db.update_rects(&res.atlas.rects);
}
ui.separator(); ui.separator();
egui::ScrollArea::vertical() egui::ScrollArea::vertical().show(ui, |ui| {
.show(
ui,
|ui| {
gamedebug_core::for_each_imm(|info| match info { gamedebug_core::for_each_imm(|info| match info {
gamedebug_core::Info::Msg(msg) => { gamedebug_core::Info::Msg(msg) => {
ui.label(msg); ui.label(msg);
} }
gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(), gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(),
}); });
}, });
);
gamedebug_core::clear_immediates(); gamedebug_core::clear_immediates();
}, });
);
} }
pub(crate) fn do_debug_ui( pub(crate) fn do_debug_ui(
ctx: &egui::Context, ctx: &egui::Context,