Make use of egui_inspect

This commit is contained in:
crumblingstatue 2023-04-07 00:36:34 +02:00
parent 85ebea1fca
commit a11d69eee2
11 changed files with 154 additions and 40 deletions

View file

@ -10,7 +10,7 @@ pub struct ChunkPos {
pub y: ChunkPosScalar,
}
#[derive(Default)]
#[derive(Default, Debug)]
pub struct World {
/// The currently loaded chunks
chunks: FnvHashMap<ChunkPos, Chunk>,
@ -99,6 +99,7 @@ const CHUNK_N_TILES: usize = CHUNK_EXTENT as usize * CHUNK_EXTENT as usize;
type ChunkTiles = [Tile; CHUNK_N_TILES];
#[derive(Debug)]
pub struct Chunk {
tiles: ChunkTiles,
}
@ -135,7 +136,7 @@ impl Chunk {
pub type TileId = u16;
#[derive(Clone, Copy)]
#[derive(Clone, Copy, Debug)]
pub struct Tile {
/// Background wall behind entities
pub bg: TileId,