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@ -1,4 +1,3 @@
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use egui_sfml::SfEgui;
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use game::GameState;
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mod game;
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@ -6,7 +5,6 @@ mod tiles;
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pub(crate) struct App {
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pub(crate) game: GameState,
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pub(crate) sf_egui: SfEgui,
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}
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impl App {
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pub(crate) fn new() -> Self {
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