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Add tile graphic
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@ -18,3 +18,10 @@ It's the end of progression, bottom of the map, can't progress further.
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The evil source is somewhat above that, at about 100 km.
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The final goal is the evil source, so player is expected to mine about 100 km deep to beat the game.
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1 meter = one block. 100 km = 100,000 blocks deep.
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## Number of stuff
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- Up to 1000 tiles (1024*1024 tile sprite sheet)
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- At least 100 ore types
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- At least 50 stone types
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- Maybe background tiles and other stuff, like different break overlay animations
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