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11 changed files with 812 additions and 20 deletions
729
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729
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@ -29,6 +29,53 @@ dependencies = [
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|
||||
checksum = "e33b99f4b23ba3eec1a53ac264e35a755f00e966e0065077d6027c0f575b0b97"
|
||||
dependencies = [
|
||||
"js-sys",
|
||||
"wasm-bindgen",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "widestring"
|
||||
version = "1.0.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "653f141f39ec16bba3c5abe400a0c60da7468261cc2cbf36805022876bc721a8"
|
||||
|
||||
[[package]]
|
||||
name = "winapi"
|
||||
version = "0.3.9"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5c839a674fcd7a98952e593242ea400abe93992746761e38641405d28b00f419"
|
||||
dependencies = [
|
||||
"winapi-i686-pc-windows-gnu",
|
||||
"winapi-x86_64-pc-windows-gnu",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "winapi-i686-pc-windows-gnu"
|
||||
version = "0.4.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
|
||||
|
||||
[[package]]
|
||||
name = "winapi-x86_64-pc-windows-gnu"
|
||||
version = "0.4.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
||||
|
||||
[[package]]
|
||||
name = "windows"
|
||||
version = "0.44.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9e745dab35a0c4c77aa3ce42d595e13d2003d6902d6b08c9ef5fc326d08da12b"
|
||||
dependencies = [
|
||||
"windows-targets",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.45.0"
|
||||
|
|
@ -426,3 +1144,12 @@ name = "windows_x86_64_msvc"
|
|||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9aec5da331524158c6d1a4ac0ab1541149c0b9505fde06423b02f5ef0106b9f0"
|
||||
|
||||
[[package]]
|
||||
name = "winnow"
|
||||
version = "0.4.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ae8970b36c66498d8ff1d66685dc86b91b29db0c7739899012f63a63814b4b28"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
|
|
|||
|
|
@ -6,10 +6,12 @@ edition = "2021"
|
|||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1.0.70"
|
||||
egui-sfml = "0.4.0"
|
||||
fnv = "1.0.7"
|
||||
hecs = "0.10.1"
|
||||
rand = "0.8.5"
|
||||
rfd = "0.11.3"
|
||||
sfml = "0.20.0"
|
||||
|
||||
[dependencies.s2dc]
|
||||
|
|
|
|||
|
|
@ -18,3 +18,10 @@ It's the end of progression, bottom of the map, can't progress further.
|
|||
The evil source is somewhat above that, at about 100 km.
|
||||
The final goal is the evil source, so player is expected to mine about 100 km deep to beat the game.
|
||||
1 meter = one block. 100 km = 100,000 blocks deep.
|
||||
|
||||
## Number of stuff
|
||||
|
||||
- Up to 1000 tiles (1024*1024 tile sprite sheet)
|
||||
- At least 100 ore types
|
||||
- At least 50 stone types
|
||||
- Maybe background tiles and other stuff, like different break overlay animations
|
||||
BIN
res-src/tiles.ase
Normal file
BIN
res-src/tiles.ase
Normal file
Binary file not shown.
BIN
res/tiles.png
Normal file
BIN
res/tiles.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.3 KiB |
13
src/app.rs
13
src/app.rs
|
|
@ -3,20 +3,24 @@ use sfml::{
|
|||
window::Event,
|
||||
};
|
||||
|
||||
use crate::graphics;
|
||||
use crate::{game::GameState, graphics, res::Res};
|
||||
|
||||
/// Application level state (includes game and ui state, etc.)
|
||||
pub struct App {
|
||||
rw: RenderWindow,
|
||||
should_quit: bool,
|
||||
game: GameState,
|
||||
res: Res,
|
||||
}
|
||||
|
||||
impl App {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
pub fn new() -> anyhow::Result<Self> {
|
||||
Ok(Self {
|
||||
rw: graphics::make_window(),
|
||||
should_quit: false,
|
||||
}
|
||||
game: GameState::default(),
|
||||
res: Res::load()?,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn do_game_loop(&mut self) {
|
||||
|
|
@ -40,6 +44,7 @@ impl App {
|
|||
|
||||
fn do_rendering(&mut self) {
|
||||
self.rw.clear(Color::BLACK);
|
||||
self.game.draw_world(&mut self.rw, &self.res);
|
||||
self.rw.display();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
28
src/game.rs
28
src/game.rs
|
|
@ -1,16 +1,22 @@
|
|||
use crate::{math::WorldPos, world::World};
|
||||
use sfml::graphics::{RenderTarget, RenderWindow, Sprite};
|
||||
|
||||
use crate::{math::WorldPos, res::Res, world::World};
|
||||
|
||||
pub struct GameState {
|
||||
transient: TransientGameState,
|
||||
persistent: PersistentGameState,
|
||||
}
|
||||
|
||||
/// Transient game state, not saved to disk
|
||||
pub struct TransientGameState {
|
||||
camera_offset: WorldPos,
|
||||
}
|
||||
|
||||
/// Persistent game state, saved to disk
|
||||
pub struct PersistentGameState {
|
||||
world: World,
|
||||
}
|
||||
impl GameState {
|
||||
pub(crate) fn draw_world(&mut self, rw: &mut RenderWindow, res: &Res) {
|
||||
rw.draw(&Sprite::with_texture(&res.tile_atlas));
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for GameState {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
camera_offset: WorldPos { x: 0, y: 0 },
|
||||
world: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
15
src/main.rs
15
src/main.rs
|
|
@ -2,11 +2,22 @@ mod app;
|
|||
mod game;
|
||||
mod graphics;
|
||||
mod math;
|
||||
mod res;
|
||||
mod world;
|
||||
|
||||
use app::App;
|
||||
|
||||
fn main() {
|
||||
let mut app = App::new();
|
||||
fn try_main() -> anyhow::Result<()> {
|
||||
let mut app = App::new()?;
|
||||
app.do_game_loop();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn main() {
|
||||
if let Err(e) = try_main() {
|
||||
rfd::MessageDialog::new()
|
||||
.set_title("Fatal error")
|
||||
.set_description(&e.to_string())
|
||||
.show();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
pub type WorldPosScalar = i32;
|
||||
|
||||
pub struct WorldPos {
|
||||
x: WorldPosScalar,
|
||||
y: WorldPosScalar,
|
||||
pub x: WorldPosScalar,
|
||||
pub y: WorldPosScalar,
|
||||
}
|
||||
|
|
|
|||
13
src/res.rs
Normal file
13
src/res.rs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
use sfml::{graphics::Texture, SfBox};
|
||||
|
||||
pub struct Res {
|
||||
pub tile_atlas: SfBox<Texture>,
|
||||
}
|
||||
|
||||
impl Res {
|
||||
pub fn load() -> anyhow::Result<Self> {
|
||||
Ok(Self {
|
||||
tile_atlas: Texture::from_file("res/tiles.png")?,
|
||||
})
|
||||
}
|
||||
}
|
||||
21
src/world.rs
21
src/world.rs
|
|
@ -1,4 +1,5 @@
|
|||
use fnv::FnvHashMap;
|
||||
use rand::{thread_rng, Rng};
|
||||
|
||||
type ChunkPosScalar = i16;
|
||||
|
||||
|
|
@ -12,6 +13,14 @@ pub struct World {
|
|||
chunks: FnvHashMap<ChunkPos, Chunk>,
|
||||
}
|
||||
|
||||
impl Default for World {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
chunks: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const CHUNK_EXTENT: u16 = 256;
|
||||
const CHUNK_N_BLOCKS: usize = CHUNK_EXTENT as usize * CHUNK_EXTENT as usize;
|
||||
|
||||
|
|
@ -21,8 +30,20 @@ pub struct Chunk {
|
|||
blocks: ChunkBlocks,
|
||||
}
|
||||
|
||||
impl Chunk {
|
||||
pub fn new_rand() -> Self {
|
||||
let mut rng = thread_rng();
|
||||
let mut blocks = [Block { id: 0 }; CHUNK_N_BLOCKS];
|
||||
for b in &mut blocks {
|
||||
b.id = rng.gen();
|
||||
}
|
||||
Self { blocks }
|
||||
}
|
||||
}
|
||||
|
||||
type BlockId = u16;
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Block {
|
||||
id: BlockId,
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue