mod app; mod game; mod graphics; mod math; mod res; mod world; use app::App; fn try_main() -> anyhow::Result<()> { let mut app = App::new()?; app.do_game_loop(); Ok(()) } fn main() { if let Err(e) = try_main() { rfd::MessageDialog::new() .set_title("Fatal error") .set_description(&e.to_string()) .show(); } }