game-wip-dontplay/tiles.rs
2023-04-18 12:27:38 +02:00

55 lines
1.7 KiB
Rust

use std::{fmt::Debug, marker::PhantomData};
use egui_inspect::{derive::Inspect, Inspect};
pub struct TileDef {
pub layer: (),
//ADD pub blend_graphic: String,
}
impl ::egui_inspect::Inspect for TileDef {
fn inspect(&self, ui: &mut ::egui::Ui, id_source: u64) {}
fn inspect_mut(&mut self, ui: &mut ::egui::Ui, id_source: u64) {
::egui::CollapsingHeader::new("TileDef")
.id_source(id_source)
.show(ui, |ui| {
ui.horizontal(|ui| {
if ui
.add(::egui::Label::new("pub layer : ()").sense(::egui::Sense::click()))
.clicked()
{
ui.output_mut(|o| {
o.copied_text = {
let res = ::std::fmt::format(format_args!("{0:?}", self.layer));
res
};
});
}
::egui_inspect::Inspect::inspect_mut(&mut self.layer, ui, 0usize as u64)
});
});
}
}
impl Debug for TileDef {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
loop {}
}
}
// this is actually used
pub struct TileDb {
unknown_bg: TileDef,
}
impl ::egui_inspect::Inspect for TileDb {
fn inspect(&self, ui: &mut ::egui::Ui, id_source: u64) {}
fn inspect_mut(&mut self, ui: &mut ::egui::Ui, id_source: u64) {
::egui_inspect::Inspect::inspect_mut(&mut self.unknown_bg, ui, 0usize as u64)
}
}
impl Debug for TileDb {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
loop {}
}
}