mirror of
https://github.com/Noratrieb/game-wip-dontplay.git
synced 2026-01-14 19:55:02 +01:00
55 lines
1.7 KiB
Rust
55 lines
1.7 KiB
Rust
use std::{fmt::Debug, marker::PhantomData};
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use egui_inspect::{derive::Inspect, Inspect};
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pub struct TileDef {
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pub layer: (),
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//ADD pub blend_graphic: String,
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}
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impl ::egui_inspect::Inspect for TileDef {
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fn inspect(&self, ui: &mut ::egui::Ui, id_source: u64) {}
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fn inspect_mut(&mut self, ui: &mut ::egui::Ui, id_source: u64) {
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::egui::CollapsingHeader::new("TileDef")
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.id_source(id_source)
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.show(ui, |ui| {
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ui.horizontal(|ui| {
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if ui
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.add(::egui::Label::new("pub layer : ()").sense(::egui::Sense::click()))
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.clicked()
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{
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ui.output_mut(|o| {
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o.copied_text = {
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let res = ::std::fmt::format(format_args!("{0:?}", self.layer));
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res
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};
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});
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}
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::egui_inspect::Inspect::inspect_mut(&mut self.layer, ui, 0usize as u64)
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});
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});
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}
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}
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impl Debug for TileDef {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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loop {}
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}
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}
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// this is actually used
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pub struct TileDb {
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unknown_bg: TileDef,
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}
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impl ::egui_inspect::Inspect for TileDb {
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fn inspect(&self, ui: &mut ::egui::Ui, id_source: u64) {}
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fn inspect_mut(&mut self, ui: &mut ::egui::Ui, id_source: u64) {
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::egui_inspect::Inspect::inspect_mut(&mut self.unknown_bg, ui, 0usize as u64)
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}
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}
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impl Debug for TileDb {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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loop {}
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}
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}
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