game-wip-dontplay/src/world/serialization.rs
2023-04-14 23:45:30 +02:00

98 lines
3.4 KiB
Rust

use std::{
fs::OpenOptions,
io::{Seek, Write},
path::Path,
};
use crate::world::{
format_reg_file_name, loc_byte_idx, loc_idx, reg_chunk_existence::ExistenceBitset,
REGION_BYTES, TILE_BYTES,
};
use super::{default_chunk_tiles, loc_byte_idx_xy, Chunk, ChunkPos};
pub(super) fn save_chunk(pos: &ChunkPos, chk: &Chunk) {
let reg_file_name = format_reg_file_name(pos.region());
dbg!(&reg_file_name);
let reg_file_exists = Path::new(&reg_file_name).exists();
if !reg_file_exists {
log::warn!("Region file doesn't exist. Going to create one.");
}
let mut f = OpenOptions::new()
.read(true)
.write(true)
.create(true)
.open(&reg_file_name)
.unwrap();
let mut existence_bitset = if reg_file_exists {
ExistenceBitset::read_from_file(&mut f)
} else {
ExistenceBitset::EMPTY
};
dbg!(existence_bitset);
let mut region_tile_data = if reg_file_exists {
assert_eq!(f.stream_position().unwrap(), 8);
zstd::decode_all(&mut f).unwrap()
} else {
vec![0; REGION_BYTES]
};
// Even the zstd decompressed data should be exactly REGION_BYTES size
assert_eq!(region_tile_data.len(), REGION_BYTES);
let (loc_x, loc_y) = pos.local();
dbg!(loc_x, loc_y);
let loc_idx = loc_idx(loc_y, loc_x);
crate::bitmanip::set_nth_bit(&mut existence_bitset.0, loc_idx as usize, true);
let byte_idx = loc_byte_idx(loc_idx);
dbg!(byte_idx);
for (i, tile) in chk.tiles.iter().enumerate() {
let off = byte_idx + (i * TILE_BYTES);
region_tile_data[off..off + 2].copy_from_slice(&tile.bg.to_le_bytes());
region_tile_data[off + 2..off + 4].copy_from_slice(&tile.mid.to_le_bytes());
region_tile_data[off + 4..off + 6].copy_from_slice(&tile.fg.to_le_bytes());
}
f.rewind().unwrap();
f.write_all(&u64::to_le_bytes(existence_bitset.0)[..])
.unwrap();
assert_eq!(f.stream_position().unwrap(), 8);
assert_eq!(region_tile_data.len(), REGION_BYTES);
let result = f.write_all(&zstd::encode_all(&region_tile_data[..], COMP_LEVEL).unwrap());
let cursor = f.stream_position().unwrap();
f.set_len(cursor).unwrap();
log::info!("{result:?}");
}
const COMP_LEVEL: i32 = 9;
impl Chunk {
pub fn load_from_region(data: &[u8], x: u8, y: u8) -> Self {
let byte_idx = loc_byte_idx_xy(x, y);
let mut tiles = default_chunk_tiles();
for (i, t) in tiles.iter_mut().enumerate() {
let off = byte_idx + (i * TILE_BYTES);
t.bg = u16::from_le_bytes(data[off..off + 2].try_into().unwrap());
t.mid = u16::from_le_bytes(data[off + 2..off + 4].try_into().unwrap());
t.fg = u16::from_le_bytes(data[off + 4..off + 6].try_into().unwrap());
}
Self { tiles }
}
}
#[test]
fn test_chunk_seri() {
env_logger::builder()
.filter_level(log::LevelFilter::Info)
.init();
let result = std::fs::remove_file("0.0.rgn");
log::info!("File del result: {result:?}");
let mut chk = Chunk {
tiles: super::default_chunk_tiles(),
};
for t in &mut chk.tiles {
t.bg = 1;
}
save_chunk(&ChunkPos { x: 2, y: 0 }, &chk);
save_chunk(&ChunkPos { x: 3, y: 0 }, &chk);
let raw = std::fs::read("0.0.rgn").unwrap();
zstd::decode_all(&raw[8..]).unwrap();
std::fs::remove_file("0.0.rgn").unwrap();
}