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used full spec
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5 changed files with 3329 additions and 574 deletions
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@ -2,55 +2,125 @@
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pub type ClassId = u16;
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/// consumer tag
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///
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/// Identifier for the consumer, valid within the current channel.
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pub type ConsumerTag = String;
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/// server-assigned delivery tag
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///
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/// The server-assigned and channel-specific delivery tag
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pub type DeliveryTag = u64;
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/// exchange name
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///
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/// must be shorter than 127, must match `^[a-zA-Z0-9-_.:]*$`
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///
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/// The exchange name is a client-selected string that identifies the exchange for
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/// publish methods.
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pub type ExchangeName = String;
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pub type MethodId = u16;
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/// no acknowledgement needed
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///
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/// If this field is set the server does not expect acknowledgements for
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/// messages. That is, when a message is delivered to the client the server
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/// assumes the delivery will succeed and immediately dequeues it. This
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/// functionality may increase performance but at the cost of reliability.
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/// Messages can get lost if a client dies before they are delivered to the
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/// application.
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pub type NoAck = bool;
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/// do not deliver own messages
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///
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/// If the no-local field is set the server will not send messages to the connection that
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/// published them.
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pub type NoLocal = bool;
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/// do not send reply method
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///
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/// If set, the server will not respond to the method. The client should not wait
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/// for a reply method. If the server could not complete the method it will raise a
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/// channel or connection exception.
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pub type NoWait = bool;
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/// must not be null, must be shorter than 127
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///
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/// Unconstrained.
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pub type Path = String;
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///
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/// This table provides a set of peer properties, used for identification, debugging,
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/// and general information.
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pub type PeerProperties = super::Table;
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/// queue name
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///
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/// must be shorter than 127, must match `^[a-zA-Z0-9-_.:]*$`
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///
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/// The queue name identifies the queue within the vhost. In methods where the queue
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/// name may be blank, and that has no specific significance, this refers to the
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/// 'current' queue for the channel, meaning the last queue that the client declared
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/// on the channel. If the client did not declare a queue, and the method needs a
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/// queue name, this will result in a 502 (syntax error) channel exception.
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pub type QueueName = String;
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/// message is being redelivered
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///
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/// This indicates that the message has been previously delivered to this or
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/// another client.
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pub type Redelivered = bool;
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/// number of messages in queue
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///
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/// The number of messages in the queue, which will be zero for newly-declared
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/// queues. This is the number of messages present in the queue, and committed
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/// if the channel on which they were published is transacted, that are not
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/// waiting acknowledgement.
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pub type MessageCount = u32;
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/// reply code from server
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///
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/// must not be null
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///
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/// The reply code. The AMQ reply codes are defined as constants at the start
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/// of this formal specification.
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pub type ReplyCode = u16;
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/// localised reply text
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///
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/// must not be null
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///
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/// The localised reply text. This text can be logged as an aid to resolving
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/// issues.
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pub type ReplyText = String;
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/// single bit
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pub type Bit = bool;
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/// single octet
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pub type Octet = u8;
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/// 16-bit integer
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pub type Short = u16;
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/// 32-bit integer
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pub type Long = u32;
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/// 64-bit integer
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pub type Longlong = u64;
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/// short string (max. 256 characters)
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pub type Shortstr = String;
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/// long string
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pub type Longstr = Vec<u8>;
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/// 64-bit timestamp
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pub type Timestamp = u64;
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/// field table
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pub type Table = super::Table;
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#[derive(Debug, Clone, PartialEq)]
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@ -63,283 +133,557 @@ pub enum Class {
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Tx(Tx),
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}
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/// Index 10, handler = connection
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/// The connection class provides methods for a client to establish a network connection to
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/// a server, and for both peers to operate the connection thereafter.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Connection {
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/// Index 10
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/// This method starts the connection negotiation process by telling the client the
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/// protocol version that the server proposes, along with a list of security mechanisms
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/// which the client can use for authentication.
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Start {
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/// The major version number can take any value from 0 to 99 as defined in the
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/// AMQP specification.
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version_major: Octet,
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/// The minor version number can take any value from 0 to 99 as defined in the
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/// AMQP specification.
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version_minor: Octet,
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server_properties: PeerProperties,
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/// must not be null
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///
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/// A list of the security mechanisms that the server supports, delimited by spaces.
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mechanisms: Longstr,
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/// must not be null
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///
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/// A list of the message locales that the server supports, delimited by spaces. The
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/// locale defines the language in which the server will send reply texts.
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locales: Longstr,
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},
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/// Index 11
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/// This method selects a SASL security mechanism.
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StartOk {
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client_properties: PeerProperties,
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/// must not be null
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///
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/// A single security mechanisms selected by the client, which must be one of those
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/// specified by the server.
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mechanism: Shortstr,
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/// must not be null
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///
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/// A block of opaque data passed to the security mechanism. The contents of this
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/// data are defined by the SASL security mechanism.
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response: Longstr,
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/// must not be null
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///
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/// A single message locale selected by the client, which must be one of those
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/// specified by the server.
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locale: Shortstr,
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},
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/// Index 20
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Secure { challenge: Longstr },
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/// Index 21
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/// The SASL protocol works by exchanging challenges and responses until both peers have
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/// received sufficient information to authenticate each other. This method challenges
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/// the client to provide more information.
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Secure {
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/// Challenge information, a block of opaque binary data passed to the security
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/// mechanism.
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challenge: Longstr,
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},
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/// This method attempts to authenticate, passing a block of SASL data for the security
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/// mechanism at the server side.
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SecureOk {
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/// must not be null
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///
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/// A block of opaque data passed to the security mechanism. The contents of this
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/// data are defined by the SASL security mechanism.
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response: Longstr,
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},
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/// Index 30
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/// This method proposes a set of connection configuration values to the client. The
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/// client can accept and/or adjust these.
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Tune {
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/// Specifies highest channel number that the server permits. Usable channel numbers
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/// are in the range 1..channel-max. Zero indicates no specified limit.
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channel_max: Short,
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/// The largest frame size that the server proposes for the connection, including
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/// frame header and end-byte. The client can negotiate a lower value. Zero means
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/// that the server does not impose any specific limit but may reject very large
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/// frames if it cannot allocate resources for them.
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frame_max: Long,
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/// The delay, in seconds, of the connection heartbeat that the server wants.
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/// Zero means the server does not want a heartbeat.
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heartbeat: Short,
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},
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/// Index 31
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/// This method sends the client's connection tuning parameters to the server.
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/// Certain fields are negotiated, others provide capability information.
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TuneOk {
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/// must not be null, must be less than the tune field of the method channel-max
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///
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/// The maximum total number of channels that the client will use per connection.
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channel_max: Short,
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/// The largest frame size that the client and server will use for the connection.
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/// Zero means that the client does not impose any specific limit but may reject
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/// very large frames if it cannot allocate resources for them. Note that the
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/// frame-max limit applies principally to content frames, where large contents can
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/// be broken into frames of arbitrary size.
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frame_max: Long,
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/// The delay, in seconds, of the connection heartbeat that the client wants. Zero
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/// means the client does not want a heartbeat.
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heartbeat: Short,
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},
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/// Index 40
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/// This method opens a connection to a virtual host, which is a collection of
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/// resources, and acts to separate multiple application domains within a server.
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/// The server may apply arbitrary limits per virtual host, such as the number
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/// of each type of entity that may be used, per connection and/or in total.
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Open {
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/// The name of the virtual host to work with.
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virtual_host: Path,
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reserved_1: Shortstr,
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reserved_2: Bit,
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},
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/// Index 41
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/// This method signals to the client that the connection is ready for use.
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OpenOk { reserved_1: Shortstr },
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/// Index 50
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/// This method indicates that the sender wants to close the connection. This may be
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/// due to internal conditions (e.g. a forced shut-down) or due to an error handling
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/// a specific method, i.e. an exception. When a close is due to an exception, the
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/// sender provides the class and method id of the method which caused the exception.
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Close {
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reply_code: ReplyCode,
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reply_text: ReplyText,
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/// When the close is provoked by a method exception, this is the class of the
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/// method.
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class_id: ClassId,
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/// When the close is provoked by a method exception, this is the ID of the method.
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method_id: MethodId,
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},
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/// Index 51
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/// This method confirms a Connection.Close method and tells the recipient that it is
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/// safe to release resources for the connection and close the socket.
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CloseOk,
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/// Index 60
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Blocked { reason: Shortstr },
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/// Index 61
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Unblocked,
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}
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/// Index 20, handler = channel
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/// The channel class provides methods for a client to establish a channel to a
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/// server and for both peers to operate the channel thereafter.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Channel {
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/// Index 10
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/// This method opens a channel to the server.
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Open { reserved_1: Shortstr },
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/// Index 11
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/// This method signals to the client that the channel is ready for use.
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OpenOk { reserved_1: Longstr },
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/// Index 20
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Flow { active: Bit },
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/// Index 21
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FlowOk { active: Bit },
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/// Index 40
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/// This method asks the peer to pause or restart the flow of content data sent by
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/// a consumer. This is a simple flow-control mechanism that a peer can use to avoid
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/// overflowing its queues or otherwise finding itself receiving more messages than
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/// it can process. Note that this method is not intended for window control. It does
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/// not affect contents returned by Basic.Get-Ok methods.
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Flow {
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/// If 1, the peer starts sending content frames. If 0, the peer stops sending
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/// content frames.
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active: Bit,
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},
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/// Confirms to the peer that a flow command was received and processed.
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FlowOk {
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/// Confirms the setting of the processed flow method: 1 means the peer will start
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/// sending or continue to send content frames; 0 means it will not.
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active: Bit,
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},
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/// This method indicates that the sender wants to close the channel. This may be due to
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/// internal conditions (e.g. a forced shut-down) or due to an error handling a specific
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/// method, i.e. an exception. When a close is due to an exception, the sender provides
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/// the class and method id of the method which caused the exception.
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Close {
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reply_code: ReplyCode,
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reply_text: ReplyText,
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/// When the close is provoked by a method exception, this is the class of the
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/// method.
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class_id: ClassId,
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/// When the close is provoked by a method exception, this is the ID of the method.
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method_id: MethodId,
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},
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/// Index 41
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/// This method confirms a Channel.Close method and tells the recipient that it is safe
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/// to release resources for the channel.
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CloseOk,
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}
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/// Index 40, handler = channel
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/// Exchanges match and distribute messages across queues. Exchanges can be configured in
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/// the server or declared at runtime.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Exchange {
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/// Index 10
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/// This method creates an exchange if it does not already exist, and if the exchange
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/// exists, verifies that it is of the correct and expected class.
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Declare {
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reserved_1: Short,
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/// must not be null
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exchange: ExchangeName,
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/// Each exchange belongs to one of a set of exchange types implemented by the
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/// server. The exchange types define the functionality of the exchange - i.e. how
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/// messages are routed through it. It is not valid or meaningful to attempt to
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/// change the type of an existing exchange.
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r#type: Shortstr,
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/// If set, the server will reply with Declare-Ok if the exchange already
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/// exists with the same name, and raise an error if not. The client can
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/// use this to check whether an exchange exists without modifying the
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/// server state. When set, all other method fields except name and no-wait
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/// are ignored. A declare with both passive and no-wait has no effect.
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/// Arguments are compared for semantic equivalence.
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passive: Bit,
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/// If set when creating a new exchange, the exchange will be marked as durable.
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/// Durable exchanges remain active when a server restarts. Non-durable exchanges
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/// (transient exchanges) are purged if/when a server restarts.
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durable: Bit,
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reserved_2: Bit,
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reserved_3: Bit,
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no_wait: NoWait,
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/// A set of arguments for the declaration. The syntax and semantics of these
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/// arguments depends on the server implementation.
|
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arguments: Table,
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},
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/// Index 11
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/// This method confirms a Declare method and confirms the name of the exchange,
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/// essential for automatically-named exchanges.
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DeclareOk,
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/// Index 20
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/// This method deletes an exchange. When an exchange is deleted all queue bindings on
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/// the exchange are cancelled.
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Delete {
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reserved_1: Short,
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/// must not be null
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exchange: ExchangeName,
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/// If set, the server will only delete the exchange if it has no queue bindings. If
|
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/// the exchange has queue bindings the server does not delete it but raises a
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/// channel exception instead.
|
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if_unused: Bit,
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no_wait: NoWait,
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},
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/// Index 21
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/// This method confirms the deletion of an exchange.
|
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DeleteOk,
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}
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/// Index 50, handler = channel
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/// Queues store and forward messages. Queues can be configured in the server or created at
|
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/// runtime. Queues must be attached to at least one exchange in order to receive messages
|
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/// from publishers.
|
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#[derive(Debug, Clone, PartialEq)]
|
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pub enum Queue {
|
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/// Index 10
|
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/// This method creates or checks a queue. When creating a new queue the client can
|
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/// specify various properties that control the durability of the queue and its
|
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/// contents, and the level of sharing for the queue.
|
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Declare {
|
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reserved_1: Short,
|
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queue: QueueName,
|
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/// If set, the server will reply with Declare-Ok if the queue already
|
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/// exists with the same name, and raise an error if not. The client can
|
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/// use this to check whether a queue exists without modifying the
|
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/// server state. When set, all other method fields except name and no-wait
|
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/// are ignored. A declare with both passive and no-wait has no effect.
|
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/// Arguments are compared for semantic equivalence.
|
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passive: Bit,
|
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/// If set when creating a new queue, the queue will be marked as durable. Durable
|
||||
/// queues remain active when a server restarts. Non-durable queues (transient
|
||||
/// queues) are purged if/when a server restarts. Note that durable queues do not
|
||||
/// necessarily hold persistent messages, although it does not make sense to send
|
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/// persistent messages to a transient queue.
|
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durable: Bit,
|
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/// Exclusive queues may only be accessed by the current connection, and are
|
||||
/// deleted when that connection closes. Passive declaration of an exclusive
|
||||
/// queue by other connections are not allowed.
|
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exclusive: Bit,
|
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/// If set, the queue is deleted when all consumers have finished using it. The last
|
||||
/// consumer can be cancelled either explicitly or because its channel is closed. If
|
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/// there was no consumer ever on the queue, it won't be deleted. Applications can
|
||||
/// explicitly delete auto-delete queues using the Delete method as normal.
|
||||
auto_delete: Bit,
|
||||
no_wait: NoWait,
|
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/// A set of arguments for the declaration. The syntax and semantics of these
|
||||
/// arguments depends on the server implementation.
|
||||
arguments: Table,
|
||||
},
|
||||
/// Index 11
|
||||
/// This method confirms a Declare method and confirms the name of the queue, essential
|
||||
/// for automatically-named queues.
|
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DeclareOk {
|
||||
/// must not be null
|
||||
///
|
||||
/// Reports the name of the queue. If the server generated a queue name, this field
|
||||
/// contains that name.
|
||||
queue: QueueName,
|
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message_count: MessageCount,
|
||||
/// Reports the number of active consumers for the queue. Note that consumers can
|
||||
/// suspend activity (Channel.Flow) in which case they do not appear in this count.
|
||||
consumer_count: Long,
|
||||
},
|
||||
/// Index 20
|
||||
/// This method binds a queue to an exchange. Until a queue is bound it will not
|
||||
/// receive any messages. In a classic messaging model, store-and-forward queues
|
||||
/// are bound to a direct exchange and subscription queues are bound to a topic
|
||||
/// exchange.
|
||||
Bind {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to bind.
|
||||
queue: QueueName,
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key for the binding. The routing key is used for routing
|
||||
/// messages depending on the exchange configuration. Not all exchanges use a
|
||||
/// routing key - refer to the specific exchange documentation. If the queue name
|
||||
/// is empty, the server uses the last queue declared on the channel. If the
|
||||
/// routing key is also empty, the server uses this queue name for the routing
|
||||
/// key as well. If the queue name is provided but the routing key is empty, the
|
||||
/// server does the binding with that empty routing key. The meaning of empty
|
||||
/// routing keys depends on the exchange implementation.
|
||||
routing_key: Shortstr,
|
||||
no_wait: NoWait,
|
||||
/// A set of arguments for the binding. The syntax and semantics of these arguments
|
||||
/// depends on the exchange class.
|
||||
arguments: Table,
|
||||
},
|
||||
/// Index 21
|
||||
/// This method confirms that the bind was successful.
|
||||
BindOk,
|
||||
/// Index 50
|
||||
/// This method unbinds a queue from an exchange.
|
||||
Unbind {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to unbind.
|
||||
queue: QueueName,
|
||||
/// The name of the exchange to unbind from.
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key of the binding to unbind.
|
||||
routing_key: Shortstr,
|
||||
/// Specifies the arguments of the binding to unbind.
|
||||
arguments: Table,
|
||||
},
|
||||
/// Index 51
|
||||
/// This method confirms that the unbind was successful.
|
||||
UnbindOk,
|
||||
/// Index 30
|
||||
/// This method removes all messages from a queue which are not awaiting
|
||||
/// acknowledgment.
|
||||
Purge {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to purge.
|
||||
queue: QueueName,
|
||||
no_wait: NoWait,
|
||||
},
|
||||
/// Index 31
|
||||
PurgeOk { message_count: MessageCount },
|
||||
/// Index 40
|
||||
/// This method confirms the purge of a queue.
|
||||
PurgeOk {
|
||||
/// Reports the number of messages purged.
|
||||
message_count: MessageCount,
|
||||
},
|
||||
/// This method deletes a queue. When a queue is deleted any pending messages are sent
|
||||
/// to a dead-letter queue if this is defined in the server configuration, and all
|
||||
/// consumers on the queue are cancelled.
|
||||
Delete {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to delete.
|
||||
queue: QueueName,
|
||||
/// If set, the server will only delete the queue if it has no consumers. If the
|
||||
/// queue has consumers the server does does not delete it but raises a channel
|
||||
/// exception instead.
|
||||
if_unused: Bit,
|
||||
/// If set, the server will only delete the queue if it has no messages.
|
||||
if_empty: Bit,
|
||||
no_wait: NoWait,
|
||||
},
|
||||
/// Index 41
|
||||
DeleteOk { message_count: MessageCount },
|
||||
/// This method confirms the deletion of a queue.
|
||||
DeleteOk {
|
||||
/// Reports the number of messages deleted.
|
||||
message_count: MessageCount,
|
||||
},
|
||||
}
|
||||
/// Index 60, handler = channel
|
||||
/// The Basic class provides methods that support an industry-standard messaging model.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Basic {
|
||||
/// Index 10
|
||||
/// This method requests a specific quality of service. The QoS can be specified for the
|
||||
/// current channel or for all channels on the connection. The particular properties and
|
||||
/// semantics of a qos method always depend on the content class semantics. Though the
|
||||
/// qos method could in principle apply to both peers, it is currently meaningful only
|
||||
/// for the server.
|
||||
Qos {
|
||||
/// The client can request that messages be sent in advance so that when the client
|
||||
/// finishes processing a message, the following message is already held locally,
|
||||
/// rather than needing to be sent down the channel. Prefetching gives a performance
|
||||
/// improvement. This field specifies the prefetch window size in octets. The server
|
||||
/// will send a message in advance if it is equal to or smaller in size than the
|
||||
/// available prefetch size (and also falls into other prefetch limits). May be set
|
||||
/// to zero, meaning "no specific limit", although other prefetch limits may still
|
||||
/// apply. The prefetch-size is ignored if the no-ack option is set.
|
||||
prefetch_size: Long,
|
||||
/// Specifies a prefetch window in terms of whole messages. This field may be used
|
||||
/// in combination with the prefetch-size field; a message will only be sent in
|
||||
/// advance if both prefetch windows (and those at the channel and connection level)
|
||||
/// allow it. The prefetch-count is ignored if the no-ack option is set.
|
||||
prefetch_count: Short,
|
||||
/// By default the QoS settings apply to the current channel only. If this field is
|
||||
/// set, they are applied to the entire connection.
|
||||
global: Bit,
|
||||
},
|
||||
/// Index 11
|
||||
/// This method tells the client that the requested QoS levels could be handled by the
|
||||
/// server. The requested QoS applies to all active consumers until a new QoS is
|
||||
/// defined.
|
||||
QosOk,
|
||||
/// Index 20
|
||||
/// This method asks the server to start a "consumer", which is a transient request for
|
||||
/// messages from a specific queue. Consumers last as long as the channel they were
|
||||
/// declared on, or until the client cancels them.
|
||||
Consume {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to consume from.
|
||||
queue: QueueName,
|
||||
/// Specifies the identifier for the consumer. The consumer tag is local to a
|
||||
/// channel, so two clients can use the same consumer tags. If this field is
|
||||
/// empty the server will generate a unique tag.
|
||||
consumer_tag: ConsumerTag,
|
||||
no_local: NoLocal,
|
||||
no_ack: NoAck,
|
||||
/// Request exclusive consumer access, meaning only this consumer can access the
|
||||
/// queue.
|
||||
exclusive: Bit,
|
||||
no_wait: NoWait,
|
||||
/// A set of arguments for the consume. The syntax and semantics of these
|
||||
/// arguments depends on the server implementation.
|
||||
arguments: Table,
|
||||
},
|
||||
/// Index 21
|
||||
ConsumeOk { consumer_tag: ConsumerTag },
|
||||
/// Index 30
|
||||
/// The server provides the client with a consumer tag, which is used by the client
|
||||
/// for methods called on the consumer at a later stage.
|
||||
ConsumeOk {
|
||||
/// Holds the consumer tag specified by the client or provided by the server.
|
||||
consumer_tag: ConsumerTag,
|
||||
},
|
||||
/// This method cancels a consumer. This does not affect already delivered
|
||||
/// messages, but it does mean the server will not send any more messages for
|
||||
/// that consumer. The client may receive an arbitrary number of messages in
|
||||
/// between sending the cancel method and receiving the cancel-ok reply.
|
||||
Cancel {
|
||||
consumer_tag: ConsumerTag,
|
||||
no_wait: NoWait,
|
||||
},
|
||||
/// Index 31
|
||||
/// This method confirms that the cancellation was completed.
|
||||
CancelOk { consumer_tag: ConsumerTag },
|
||||
/// Index 40
|
||||
/// This method publishes a message to a specific exchange. The message will be routed
|
||||
/// to queues as defined by the exchange configuration and distributed to any active
|
||||
/// consumers when the transaction, if any, is committed.
|
||||
Publish {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the exchange to publish to. The exchange name can be
|
||||
/// empty, meaning the default exchange. If the exchange name is specified, and that
|
||||
/// exchange does not exist, the server will raise a channel exception.
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key for the message. The routing key is used for routing
|
||||
/// messages depending on the exchange configuration.
|
||||
routing_key: Shortstr,
|
||||
/// This flag tells the server how to react if the message cannot be routed to a
|
||||
/// queue. If this flag is set, the server will return an unroutable message with a
|
||||
/// Return method. If this flag is zero, the server silently drops the message.
|
||||
mandatory: Bit,
|
||||
/// This flag tells the server how to react if the message cannot be routed to a
|
||||
/// queue consumer immediately. If this flag is set, the server will return an
|
||||
/// undeliverable message with a Return method. If this flag is zero, the server
|
||||
/// will queue the message, but with no guarantee that it will ever be consumed.
|
||||
immediate: Bit,
|
||||
},
|
||||
/// Index 50
|
||||
/// This method returns an undeliverable message that was published with the "immediate"
|
||||
/// flag set, or an unroutable message published with the "mandatory" flag set. The
|
||||
/// reply code and text provide information about the reason that the message was
|
||||
/// undeliverable.
|
||||
Return {
|
||||
reply_code: ReplyCode,
|
||||
reply_text: ReplyText,
|
||||
/// Specifies the name of the exchange that the message was originally published
|
||||
/// to. May be empty, meaning the default exchange.
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key name specified when the message was published.
|
||||
routing_key: Shortstr,
|
||||
},
|
||||
/// Index 60
|
||||
/// This method delivers a message to the client, via a consumer. In the asynchronous
|
||||
/// message delivery model, the client starts a consumer using the Consume method, then
|
||||
/// the server responds with Deliver methods as and when messages arrive for that
|
||||
/// consumer.
|
||||
Deliver {
|
||||
consumer_tag: ConsumerTag,
|
||||
delivery_tag: DeliveryTag,
|
||||
redelivered: Redelivered,
|
||||
/// Specifies the name of the exchange that the message was originally published to.
|
||||
/// May be empty, indicating the default exchange.
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key name specified when the message was published.
|
||||
routing_key: Shortstr,
|
||||
},
|
||||
/// Index 70
|
||||
/// This method provides a direct access to the messages in a queue using a synchronous
|
||||
/// dialogue that is designed for specific types of application where synchronous
|
||||
/// functionality is more important than performance.
|
||||
Get {
|
||||
reserved_1: Short,
|
||||
/// Specifies the name of the queue to get a message from.
|
||||
queue: QueueName,
|
||||
no_ack: NoAck,
|
||||
},
|
||||
/// Index 71
|
||||
/// This method delivers a message to the client following a get method. A message
|
||||
/// delivered by 'get-ok' must be acknowledged unless the no-ack option was set in the
|
||||
/// get method.
|
||||
GetOk {
|
||||
delivery_tag: DeliveryTag,
|
||||
redelivered: Redelivered,
|
||||
/// Specifies the name of the exchange that the message was originally published to.
|
||||
/// If empty, the message was published to the default exchange.
|
||||
exchange: ExchangeName,
|
||||
/// Specifies the routing key name specified when the message was published.
|
||||
routing_key: Shortstr,
|
||||
message_count: MessageCount,
|
||||
},
|
||||
/// Index 72
|
||||
/// This method tells the client that the queue has no messages available for the
|
||||
/// client.
|
||||
GetEmpty { reserved_1: Shortstr },
|
||||
/// Index 80
|
||||
/// This method acknowledges one or more messages delivered via the Deliver or Get-Ok
|
||||
/// methods. The client can ask to confirm a single message or a set of messages up to
|
||||
/// and including a specific message.
|
||||
Ack {
|
||||
delivery_tag: DeliveryTag,
|
||||
/// If set to 1, the delivery tag is treated as "up to and including", so that the
|
||||
/// client can acknowledge multiple messages with a single method. If set to zero,
|
||||
/// the delivery tag refers to a single message. If the multiple field is 1, and the
|
||||
/// delivery tag is zero, tells the server to acknowledge all outstanding messages.
|
||||
multiple: Bit,
|
||||
},
|
||||
/// Index 90
|
||||
/// This method allows a client to reject a message. It can be used to interrupt and
|
||||
/// cancel large incoming messages, or return untreatable messages to their original
|
||||
/// queue.
|
||||
Reject {
|
||||
delivery_tag: DeliveryTag,
|
||||
/// If requeue is true, the server will attempt to requeue the message. If requeue
|
||||
/// is false or the requeue attempt fails the messages are discarded or dead-lettered.
|
||||
requeue: Bit,
|
||||
},
|
||||
/// Index 100
|
||||
RecoverAsync { requeue: Bit },
|
||||
/// Index 110
|
||||
Recover { requeue: Bit },
|
||||
/// Index 111
|
||||
/// This method asks the server to redeliver all unacknowledged messages on a
|
||||
/// specified channel. Zero or more messages may be redelivered. This method
|
||||
/// is deprecated in favour of the synchronous Recover/Recover-Ok.
|
||||
RecoverAsync {
|
||||
/// If this field is zero, the message will be redelivered to the original
|
||||
/// recipient. If this bit is 1, the server will attempt to requeue the message,
|
||||
/// potentially then delivering it to an alternative subscriber.
|
||||
requeue: Bit,
|
||||
},
|
||||
/// This method asks the server to redeliver all unacknowledged messages on a
|
||||
/// specified channel. Zero or more messages may be redelivered. This method
|
||||
/// replaces the asynchronous Recover.
|
||||
Recover {
|
||||
/// If this field is zero, the message will be redelivered to the original
|
||||
/// recipient. If this bit is 1, the server will attempt to requeue the message,
|
||||
/// potentially then delivering it to an alternative subscriber.
|
||||
requeue: Bit,
|
||||
},
|
||||
/// This method acknowledges a Basic.Recover method.
|
||||
RecoverOk,
|
||||
}
|
||||
/// Index 90, handler = channel
|
||||
/// The Tx class allows publish and ack operations to be batched into atomic
|
||||
/// units of work. The intention is that all publish and ack requests issued
|
||||
/// within a transaction will complete successfully or none of them will.
|
||||
/// Servers SHOULD implement atomic transactions at least where all publish
|
||||
/// or ack requests affect a single queue. Transactions that cover multiple
|
||||
/// queues may be non-atomic, given that queues can be created and destroyed
|
||||
/// asynchronously, and such events do not form part of any transaction.
|
||||
/// Further, the behaviour of transactions with respect to the immediate and
|
||||
/// mandatory flags on Basic.Publish methods is not defined.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Tx {
|
||||
/// Index 10
|
||||
/// This method sets the channel to use standard transactions. The client must use this
|
||||
/// method at least once on a channel before using the Commit or Rollback methods.
|
||||
Select,
|
||||
/// Index 11
|
||||
/// This method confirms to the client that the channel was successfully set to use
|
||||
/// standard transactions.
|
||||
SelectOk,
|
||||
/// Index 20
|
||||
/// This method commits all message publications and acknowledgments performed in
|
||||
/// the current transaction. A new transaction starts immediately after a commit.
|
||||
Commit,
|
||||
/// Index 21
|
||||
/// This method confirms to the client that the commit succeeded. Note that if a commit
|
||||
/// fails, the server raises a channel exception.
|
||||
CommitOk,
|
||||
/// Index 30
|
||||
/// This method abandons all message publications and acknowledgments performed in
|
||||
/// the current transaction. A new transaction starts immediately after a rollback.
|
||||
/// Note that unacked messages will not be automatically redelivered by rollback;
|
||||
/// if that is required an explicit recover call should be issued.
|
||||
Rollback,
|
||||
/// Index 31
|
||||
/// This method confirms to the client that the rollback succeeded. Note that if an
|
||||
/// rollback fails, the server raises a channel exception.
|
||||
RollbackOk,
|
||||
}
|
||||
pub mod parse {
|
||||
|
|
@ -457,8 +801,6 @@ pub mod parse {
|
|||
connection_open_ok,
|
||||
connection_close,
|
||||
connection_close_ok,
|
||||
connection_blocked,
|
||||
connection_unblocked,
|
||||
))(input)
|
||||
.map_err(err("class connection"))
|
||||
.map_err(failure)
|
||||
|
|
@ -646,17 +988,6 @@ pub mod parse {
|
|||
let (input, _) = tag(51_u16.to_be_bytes())(input).map_err(err("parsing method index"))?;
|
||||
Ok((input, Class::Connection(Connection::CloseOk {})))
|
||||
}
|
||||
fn connection_blocked(input: &[u8]) -> IResult<Class> {
|
||||
let (input, _) = tag(60_u16.to_be_bytes())(input).map_err(err("parsing method index"))?;
|
||||
let (input, reason) = domain_shortstr(input)
|
||||
.map_err(err("field reason in method blocked"))
|
||||
.map_err(failure)?;
|
||||
Ok((input, Class::Connection(Connection::Blocked { reason })))
|
||||
}
|
||||
fn connection_unblocked(input: &[u8]) -> IResult<Class> {
|
||||
let (input, _) = tag(61_u16.to_be_bytes())(input).map_err(err("parsing method index"))?;
|
||||
Ok((input, Class::Connection(Connection::Unblocked {})))
|
||||
}
|
||||
fn channel(input: &[u8]) -> IResult<Class> {
|
||||
let (input, _) =
|
||||
tag(20_u16.to_be_bytes())(input).map_err(err("invalid tag for class channel"))?;
|
||||
|
|
@ -1455,13 +1786,6 @@ pub mod write {
|
|||
Class::Connection(Connection::CloseOk {}) => {
|
||||
writer.write_all(&[0, 10, 0, 51])?;
|
||||
}
|
||||
Class::Connection(Connection::Blocked { reason }) => {
|
||||
writer.write_all(&[0, 10, 0, 60])?;
|
||||
shortstr(reason, &mut writer)?;
|
||||
}
|
||||
Class::Connection(Connection::Unblocked {}) => {
|
||||
writer.write_all(&[0, 10, 0, 61])?;
|
||||
}
|
||||
Class::Channel(Channel::Open { reserved_1 }) => {
|
||||
writer.write_all(&[0, 20, 0, 10])?;
|
||||
shortstr(reserved_1, &mut writer)?;
|
||||
|
|
@ -1811,7 +2135,7 @@ mod random {
|
|||
impl<R: Rng> RandomMethod<R> for Connection {
|
||||
#[allow(unused_variables)]
|
||||
fn random(rng: &mut R) -> Self {
|
||||
match rng.gen_range(0u32..12) {
|
||||
match rng.gen_range(0u32..10) {
|
||||
0 => Connection::Start {
|
||||
version_major: RandomMethod::random(rng),
|
||||
version_minor: RandomMethod::random(rng),
|
||||
|
|
@ -1856,10 +2180,6 @@ mod random {
|
|||
method_id: RandomMethod::random(rng),
|
||||
},
|
||||
9 => Connection::CloseOk {},
|
||||
10 => Connection::Blocked {
|
||||
reason: RandomMethod::random(rng),
|
||||
},
|
||||
11 => Connection::Unblocked {},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue