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|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_aarch64_gnullvm"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "41d2aa71f6f0cbe00ae5167d90ef3cfe66527d6f613ca78ac8024c3ccab9a19e"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_aarch64_msvc"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "dd0f252f5a35cac83d6311b2e795981f5ee6e67eb1f9a7f64eb4500fbc4dcdb4"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_i686_gnu"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "fbeae19f6716841636c28d695375df17562ca208b2b7d0dc47635a50ae6c5de7"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_i686_msvc"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "84c12f65daa39dd2babe6e442988fc329d6243fdce47d7d2d155b8d874862246"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_x86_64_gnu"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "bf7b1b21b5362cbc318f686150e5bcea75ecedc74dd157d874d754a2ca44b0ed"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_x86_64_gnullvm"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "09d525d2ba30eeb3297665bd434a54297e4170c7f1a44cad4ef58095b4cd2028"
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_x86_64_msvc"
|
|
||||||
version = "0.42.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "f40009d85759725a34da6d89a94e63d7bdc50a862acf0dbc7c8e488f1edcb6f5"
|
|
||||||
14
Cargo.toml
14
Cargo.toml
|
|
@ -1,14 +0,0 @@
|
||||||
[package]
|
|
||||||
name = "minmax"
|
|
||||||
version = "0.1.0"
|
|
||||||
edition = "2021"
|
|
||||||
|
|
||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
|
||||||
|
|
||||||
[dependencies]
|
|
||||||
clap = { version = "4.0.29", features = ["derive"] }
|
|
||||||
rand = "0.8.5"
|
|
||||||
|
|
||||||
|
|
||||||
[profile.dev]
|
|
||||||
opt-level = 3
|
|
||||||
15
README.md
Normal file
15
README.md
Normal file
|
|
@ -0,0 +1,15 @@
|
||||||
|
# Connect Four Template
|
||||||
|
|
||||||
|
A start of a project implementing a variant of the game "[Connect Four](https://de.wikipedia.org/wiki/Vier_gewinnt)".
|
||||||
|
|
||||||
|
## Mission
|
||||||
|
|
||||||
|
1. Extend the existing code such that the GreedyPlayer works.
|
||||||
|
2. Implement a strong opponent using MinMax/Negamax with a fixed depth (like 10).
|
||||||
|
3. Implement a perfect Player and optimize it for speed.
|
||||||
|
|
||||||
|
## Resources
|
||||||
|
|
||||||
|
- https://de.wikipedia.org/wiki/Minimax-Algorithmus#Implementierung
|
||||||
|
- https://de.wikipedia.org/wiki/Alpha-Beta-Suche#Implementierung
|
||||||
|
- https://en.wikipedia.org/wiki/Zobrist_hashing
|
||||||
26
build.gradle
Normal file
26
build.gradle
Normal file
|
|
@ -0,0 +1,26 @@
|
||||||
|
plugins {
|
||||||
|
id 'java'
|
||||||
|
}
|
||||||
|
|
||||||
|
group = 'ch.bbw.m411'
|
||||||
|
version = '0.0.1-SNAPSHOT'
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion = JavaLanguageVersion.of(17)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
mavenCentral()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.9.1'
|
||||||
|
testImplementation 'org.assertj:assertj-core:3.23.1'
|
||||||
|
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.1'
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.named('test') {
|
||||||
|
useJUnitPlatform()
|
||||||
|
}
|
||||||
164
build.rs
164
build.rs
|
|
@ -1,164 +0,0 @@
|
||||||
//! Builds the board state table
|
|
||||||
//!
|
|
||||||
//! The board is encoded as an 18 bit integer, two bits for each position.
|
|
||||||
//! The position are in the bits row by row with the first position being the
|
|
||||||
//! least significant two bits.
|
|
||||||
//! ```text
|
|
||||||
//! 0 => X
|
|
||||||
//! 1 => O
|
|
||||||
//! 2 => Empty
|
|
||||||
//! 3 => INVALID
|
|
||||||
//! ```
|
|
||||||
//!
|
|
||||||
//! Then, this integer is used as an index into the winner table.
|
|
||||||
//! Each byte of the winner table contains the information about the game state.
|
|
||||||
//! ```text
|
|
||||||
//! 0 => X
|
|
||||||
//! 1 => O
|
|
||||||
//! 2 => In Progress
|
|
||||||
//! 3 => Draw
|
|
||||||
//! _ => INVALID
|
|
||||||
//! ```
|
|
||||||
|
|
||||||
use std::{fs::File, io::Write, path::PathBuf};
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
enum Player {
|
|
||||||
X,
|
|
||||||
O,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
enum State {
|
|
||||||
Winner(Player),
|
|
||||||
InProgress,
|
|
||||||
Draw,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Player {
|
|
||||||
fn from_u8(num: u8) -> Option<Self> {
|
|
||||||
match num {
|
|
||||||
0 => Some(Player::X),
|
|
||||||
1 => Some(Player::O),
|
|
||||||
2 => None,
|
|
||||||
_ => panic!("Invalid value {num}"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Copy)]
|
|
||||||
struct Board(u32);
|
|
||||||
|
|
||||||
impl Board {
|
|
||||||
fn new(num: u32) -> Option<Board> {
|
|
||||||
for i in 0..16 {
|
|
||||||
let next_step = num >> (i * 2);
|
|
||||||
let mask = 0b11;
|
|
||||||
let pos = next_step & mask;
|
|
||||||
if pos == 3 {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Some(Self(num))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn validate(&self) {
|
|
||||||
let board = self.0;
|
|
||||||
for i in 0..16 {
|
|
||||||
let next_step = board >> (i * 2);
|
|
||||||
let mask = 0b11;
|
|
||||||
let pos = next_step & mask;
|
|
||||||
if pos >= 3 {
|
|
||||||
panic!("Invalid bits, self: {board:0X}, bits: {pos:0X}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn get(&self, index: usize) -> Option<Player> {
|
|
||||||
self.validate();
|
|
||||||
debug_assert!(index < 9);
|
|
||||||
|
|
||||||
let board = self.0;
|
|
||||||
|
|
||||||
let shifted = board >> (index * 2);
|
|
||||||
let masked = shifted & 0b11;
|
|
||||||
|
|
||||||
Player::from_u8(masked as u8)
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn iter(&self) -> impl Iterator<Item = Option<Player>> {
|
|
||||||
let mut i = 0;
|
|
||||||
let this = self.clone();
|
|
||||||
std::iter::from_fn(move || {
|
|
||||||
let result = (i < 9).then(|| this.get(i));
|
|
||||||
i += 1;
|
|
||||||
result
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn result(board: Board) -> State {
|
|
||||||
fn won_row(a: Option<Player>, b: Option<Player>, c: Option<Player>) -> Option<Player> {
|
|
||||||
if a == Some(Player::X) && b == Some(Player::X) && c == Some(Player::X) {
|
|
||||||
Some(Player::X)
|
|
||||||
} else if a == Some(Player::O) && b == Some(Player::O) && c == Some(Player::O) {
|
|
||||||
Some(Player::O)
|
|
||||||
} else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
macro_rules! test_row {
|
|
||||||
($a:literal, $b:literal, $c:literal) => {
|
|
||||||
match won_row(board.get($a), board.get($b), board.get($c)) {
|
|
||||||
Some(player) => return State::Winner(player),
|
|
||||||
None => {}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
if board.iter().all(|x| x.is_some()) {
|
|
||||||
return State::Draw;
|
|
||||||
}
|
|
||||||
|
|
||||||
test_row!(0, 1, 2);
|
|
||||||
test_row!(3, 4, 5);
|
|
||||||
test_row!(6, 7, 8);
|
|
||||||
|
|
||||||
test_row!(0, 3, 6);
|
|
||||||
test_row!(1, 4, 7);
|
|
||||||
test_row!(2, 5, 8);
|
|
||||||
|
|
||||||
test_row!(0, 4, 8);
|
|
||||||
test_row!(2, 4, 6);
|
|
||||||
State::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn calculate_win_table(file: &mut impl Write) {
|
|
||||||
for board in 0..(2u32.pow(18)) {
|
|
||||||
let byte = match Board::new(board) {
|
|
||||||
Some(board) => {
|
|
||||||
let winner = result(board);
|
|
||||||
match winner {
|
|
||||||
State::Winner(Player::X) => 0,
|
|
||||||
State::Winner(Player::O) => 1,
|
|
||||||
State::InProgress => 2,
|
|
||||||
State::Draw => 3,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
None => 0,
|
|
||||||
};
|
|
||||||
file.write_all(&[byte]).expect("write file");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn main() {
|
|
||||||
let out_dir = std::env::var("OUT_DIR").expect("OUT_DIR");
|
|
||||||
let win_table_path = PathBuf::from(out_dir).join("win_table");
|
|
||||||
let mut win_table_file = File::create(win_table_path).expect("create win table file");
|
|
||||||
|
|
||||||
calculate_win_table(&mut win_table_file);
|
|
||||||
|
|
||||||
win_table_file.flush().expect("flushing file");
|
|
||||||
}
|
|
||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
distributionBase=GRADLE_USER_HOME
|
||||||
|
distributionPath=wrapper/dists
|
||||||
|
distributionSha256Sum=f6b8596b10cce501591e92f229816aa4046424f3b24d771751b06779d58c8ec4
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
|
||||||
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
|
zipStorePath=wrapper/dists
|
||||||
240
gradlew
vendored
Executable file
240
gradlew
vendored
Executable file
|
|
@ -0,0 +1,240 @@
|
||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright © 2015-2021 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
|
||||||
|
##############################################################################
|
||||||
|
#
|
||||||
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
|
# Resolve links: $0 may be a link
|
||||||
|
app_path=$0
|
||||||
|
|
||||||
|
# Need this for daisy-chained symlinks.
|
||||||
|
while
|
||||||
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
|
[ -h "$app_path" ]
|
||||||
|
do
|
||||||
|
ls=$( ls -ld "$app_path" )
|
||||||
|
link=${ls#*' -> '}
|
||||||
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
|
|
||||||
|
APP_NAME="Gradle"
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD=maximum
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "$( uname )" in #(
|
||||||
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
|
Darwin* ) darwin=true ;; #(
|
||||||
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
|
NONSTOP* ) nonstop=true ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
# Determine the Java command to use to start the JVM.
|
||||||
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
|
else
|
||||||
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
|
fi
|
||||||
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
JAVACMD=java
|
||||||
|
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command;
|
||||||
|
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||||
|
# shell script including quotes and variable substitutions, so put them in
|
||||||
|
# double quotes to make sure that they get re-expanded; and
|
||||||
|
# * put everything else in single quotes, so that it's not re-expanded.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
||||||
91
gradlew.bat
vendored
Normal file
91
gradlew.bat
vendored
Normal file
|
|
@ -0,0 +1,91 @@
|
||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem Gradle startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables with windows NT shell
|
||||||
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute Gradle
|
||||||
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
|
:end
|
||||||
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
||||||
0
settings.gradle
Normal file
0
settings.gradle
Normal file
|
|
@ -1,271 +0,0 @@
|
||||||
use std::{
|
|
||||||
fmt::{Display, Write},
|
|
||||||
ops::{Index, IndexMut},
|
|
||||||
};
|
|
||||||
|
|
||||||
use crate::{Game, Player, Score, State};
|
|
||||||
|
|
||||||
type Position = Option<Player>;
|
|
||||||
|
|
||||||
const WIDTH: usize = 7;
|
|
||||||
const HEIGTH: usize = 4;
|
|
||||||
const BOARD_POSITIONS: usize = WIDTH * HEIGTH;
|
|
||||||
|
|
||||||
/// 0 1 2 3 4 5 6
|
|
||||||
/// 7 8 9 10 11 12 13
|
|
||||||
/// 14 15 16 17 18 19 20
|
|
||||||
/// 21 22 23 24 25 26 27
|
|
||||||
#[derive(Clone)]
|
|
||||||
pub struct Connect4 {
|
|
||||||
positions: [Position; BOARD_POSITIONS],
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Connect4 {
|
|
||||||
pub fn new() -> Self {
|
|
||||||
Self {
|
|
||||||
positions: [None; BOARD_POSITIONS],
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn result(&self) -> State {
|
|
||||||
match self.check_board() {
|
|
||||||
State::Winner(winner) => State::Winner(winner),
|
|
||||||
State::InProgress if self.positions.iter().all(|position| position.is_some()) => {
|
|
||||||
State::Draw
|
|
||||||
}
|
|
||||||
State::InProgress => State::InProgress,
|
|
||||||
State::Draw => unreachable!("check_board cannot tell a draw"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn check_board(&self) -> State {
|
|
||||||
self.check_columns()?;
|
|
||||||
self.check_rows()?;
|
|
||||||
self.check_diagonals()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn check_columns(&self) -> State {
|
|
||||||
for i in 0..WIDTH {
|
|
||||||
self.check_four(i, i + WIDTH, i + 2 * WIDTH, i + 3 * WIDTH)?;
|
|
||||||
}
|
|
||||||
|
|
||||||
State::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn check_rows(&self) -> State {
|
|
||||||
for row_start in 0..HEIGTH {
|
|
||||||
for offset in 0..4 {
|
|
||||||
let start = (row_start * WIDTH) + offset;
|
|
||||||
self.check_four(start, start + 1, start + 2, start + 3)?;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
State::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn check_diagonals(&self) -> State {
|
|
||||||
// */*
|
|
||||||
for start in 3..WIDTH {
|
|
||||||
const DIFF: usize = WIDTH - 1;
|
|
||||||
self.check_four(start, start + DIFF, start + 2 * DIFF, start + 3 * DIFF)?;
|
|
||||||
}
|
|
||||||
|
|
||||||
// *\*
|
|
||||||
for start in 0..4 {
|
|
||||||
const DIFF: usize = WIDTH + 1;
|
|
||||||
self.check_four(start, start + DIFF, start + 2 * DIFF, start + 3 * DIFF)?;
|
|
||||||
}
|
|
||||||
State::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn check_four(&self, a: usize, b: usize, c: usize, d: usize) -> State {
|
|
||||||
self[a]
|
|
||||||
.map(|player| {
|
|
||||||
if player == self[a] && player == self[b] && player == self[c] && player == self[d]
|
|
||||||
{
|
|
||||||
State::Winner(player)
|
|
||||||
} else {
|
|
||||||
State::InProgress
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.unwrap_or(State::InProgress)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn rate(&self, player: Player) -> Score {
|
|
||||||
#[rustfmt::skip]
|
|
||||||
const WIN_COUNT_TABLE: [i32; BOARD_POSITIONS] = [
|
|
||||||
3, 4, 6, 7, 6, 4, 3,
|
|
||||||
2, 4, 6, 7, 6, 4, 2,
|
|
||||||
2, 4, 6, 7, 6, 4, 2,
|
|
||||||
3, 4, 6, 7, 6, 4, 2,
|
|
||||||
];
|
|
||||||
|
|
||||||
let score_player = |player: Player| {
|
|
||||||
self.positions
|
|
||||||
.iter()
|
|
||||||
.enumerate()
|
|
||||||
.filter(|(_, state)| **state == Some(player))
|
|
||||||
.map(|(pos, _)| WIN_COUNT_TABLE[pos])
|
|
||||||
.sum::<i32>()
|
|
||||||
};
|
|
||||||
|
|
||||||
Score::new(score_player(player) - score_player(player.opponent()))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Index<usize> for Connect4 {
|
|
||||||
type Output = Position;
|
|
||||||
|
|
||||||
fn index(&self, index: usize) -> &Self::Output {
|
|
||||||
&self.positions[index]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl IndexMut<usize> for Connect4 {
|
|
||||||
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
|
|
||||||
&mut self.positions[index]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Game for Connect4 {
|
|
||||||
type Move = usize;
|
|
||||||
|
|
||||||
const REASONABLE_SEARCH_DEPTH: Option<usize> = Some(7);
|
|
||||||
|
|
||||||
fn empty() -> Self {
|
|
||||||
Self::new()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn possible_moves(&self) -> impl Iterator<Item = Self::Move> {
|
|
||||||
let board = self.clone();
|
|
||||||
(0..WIDTH).filter(move |col| board[*col].is_none())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn result(&self) -> State {
|
|
||||||
Connect4::result(&self)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn make_move(&mut self, position: Self::Move, player: Player) {
|
|
||||||
for i in 0..3 {
|
|
||||||
let prev = position + (i * WIDTH);
|
|
||||||
let next = position + ((i + 1) * WIDTH);
|
|
||||||
|
|
||||||
if self[next].is_some() {
|
|
||||||
self[prev] = Some(player);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let bottom = position + (3 * WIDTH);
|
|
||||||
self[bottom] = Some(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn undo_move(&mut self, position: Self::Move) {
|
|
||||||
for i in 0..4 {
|
|
||||||
let pos = position + (i * WIDTH);
|
|
||||||
|
|
||||||
if self[pos].is_some() {
|
|
||||||
self[pos] = None;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn rate(&self, player: Player) -> Score {
|
|
||||||
Connect4::rate(&self, player)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Display for Connect4 {
|
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
||||||
for i in 0..HEIGTH {
|
|
||||||
for j in 0..WIDTH {
|
|
||||||
let index = (i * WIDTH) + j;
|
|
||||||
match self[index] {
|
|
||||||
Some(Player::X) => {
|
|
||||||
write!(f, "\x1B[31m X\x1B[0m ")?;
|
|
||||||
}
|
|
||||||
Some(Player::O) => {
|
|
||||||
write!(f, "\x1B[34m O\x1B[0m ")?;
|
|
||||||
}
|
|
||||||
None => {
|
|
||||||
write!(f, "\x1B[35m{index:3 }\x1B[0m ")?;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
f.write_char('\n')?;
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use crate::{Player, State};
|
|
||||||
|
|
||||||
use super::Connect4;
|
|
||||||
|
|
||||||
fn parse_board(board: &str) -> Connect4 {
|
|
||||||
let positions = board
|
|
||||||
.chars()
|
|
||||||
.filter(|char| !char.is_whitespace())
|
|
||||||
.map(|char| match char {
|
|
||||||
'X' => Some(Player::X),
|
|
||||||
'O' => Some(Player::O),
|
|
||||||
'_' => None,
|
|
||||||
char => panic!("Invalid char in board: `{char}`"),
|
|
||||||
})
|
|
||||||
.collect::<Vec<_>>()
|
|
||||||
.try_into()
|
|
||||||
.expect(&format!(
|
|
||||||
"not enough positions provided: {}",
|
|
||||||
board.chars().filter(|c| !c.is_whitespace()).count()
|
|
||||||
));
|
|
||||||
|
|
||||||
Connect4 { positions }
|
|
||||||
}
|
|
||||||
|
|
||||||
fn test(board: &str, state: State) {
|
|
||||||
let board = parse_board(board);
|
|
||||||
assert_eq!(board.result(), state);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn draw() {
|
|
||||||
test(
|
|
||||||
"
|
|
||||||
XOOOXOX
|
|
||||||
XOOOXOX
|
|
||||||
OXXXOXO
|
|
||||||
XOOOXXX
|
|
||||||
",
|
|
||||||
State::Draw,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn full_winner() {
|
|
||||||
test(
|
|
||||||
"
|
|
||||||
XOOOXOX
|
|
||||||
XOOOXOX
|
|
||||||
OXXXOXO
|
|
||||||
XOOOXOX
|
|
||||||
",
|
|
||||||
State::Winner(Player::O),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn three_rows() {
|
|
||||||
test(
|
|
||||||
"
|
|
||||||
XXX_OOO
|
|
||||||
_XXX___
|
|
||||||
X_OOO__
|
|
||||||
OOO____
|
|
||||||
",
|
|
||||||
State::InProgress,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,6 +0,0 @@
|
||||||
use self::board::Connect4;
|
|
||||||
|
|
||||||
pub use player::HumanPlayer;
|
|
||||||
|
|
||||||
pub mod board;
|
|
||||||
pub mod player;
|
|
||||||
|
|
@ -1,35 +0,0 @@
|
||||||
use std::io::Write;
|
|
||||||
|
|
||||||
use crate::{Game, GamePlayer, Player};
|
|
||||||
|
|
||||||
use super::Connect4;
|
|
||||||
|
|
||||||
#[derive(Clone, Default)]
|
|
||||||
pub struct HumanPlayer;
|
|
||||||
|
|
||||||
impl GamePlayer<Connect4> for HumanPlayer {
|
|
||||||
fn next_move(&mut self, board: &mut Connect4, this_player: Player) {
|
|
||||||
loop {
|
|
||||||
print!("{board}where to put the next {this_player}? (0-7): ");
|
|
||||||
|
|
||||||
std::io::stdout().flush().unwrap();
|
|
||||||
let mut buf = String::new();
|
|
||||||
std::io::stdin().read_line(&mut buf).unwrap();
|
|
||||||
|
|
||||||
match buf.trim().parse() {
|
|
||||||
Ok(number) if number < 7 => match board[number] {
|
|
||||||
None => {
|
|
||||||
board.make_move(number, this_player);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Some(_) => {
|
|
||||||
println!("Field is occupied already.")
|
|
||||||
}
|
|
||||||
},
|
|
||||||
Ok(_) | Err(_) => {
|
|
||||||
println!("Invalid input.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
108
src/lib.rs
108
src/lib.rs
|
|
@ -1,108 +0,0 @@
|
||||||
#![feature(
|
|
||||||
never_type,
|
|
||||||
try_trait_v2,
|
|
||||||
return_position_impl_trait_in_trait,
|
|
||||||
let_chains
|
|
||||||
)]
|
|
||||||
#![allow(incomplete_features)]
|
|
||||||
|
|
||||||
pub mod connect4;
|
|
||||||
mod minmax;
|
|
||||||
pub mod tic_tac_toe;
|
|
||||||
|
|
||||||
mod player;
|
|
||||||
|
|
||||||
use std::{fmt::Display, ops::Neg};
|
|
||||||
|
|
||||||
pub use self::minmax::PerfectPlayer;
|
|
||||||
pub use player::{Player, State};
|
|
||||||
|
|
||||||
pub trait GamePlayer<G: ?Sized + Game> {
|
|
||||||
fn next_move(&mut self, board: &mut G, this_player: Player);
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<G: Game, P: GamePlayer<G> + ?Sized> GamePlayer<G> for &mut P {
|
|
||||||
fn next_move(&mut self, board: &mut G, this_player: Player) {
|
|
||||||
P::next_move(self, board, this_player)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
impl<G: Game, P: GamePlayer<G> + ?Sized> GamePlayer<G> for Box<P> {
|
|
||||||
fn next_move(&mut self, board: &mut G, this_player: Player) {
|
|
||||||
P::next_move(self, board, this_player)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub trait Game: Display {
|
|
||||||
type Move: Copy;
|
|
||||||
|
|
||||||
const REASONABLE_SEARCH_DEPTH: Option<usize>;
|
|
||||||
|
|
||||||
fn empty() -> Self;
|
|
||||||
|
|
||||||
fn possible_moves(&self) -> impl Iterator<Item = Self::Move>;
|
|
||||||
|
|
||||||
fn result(&self) -> State;
|
|
||||||
|
|
||||||
/// Only called if [`GameBoard::REASONABLE_SEARCH_DEPTH`] is `Some`.
|
|
||||||
fn rate(&self, player: Player) -> Score;
|
|
||||||
|
|
||||||
fn make_move(&mut self, position: Self::Move, player: Player);
|
|
||||||
|
|
||||||
fn undo_move(&mut self, position: Self::Move);
|
|
||||||
|
|
||||||
fn play<A: GamePlayer<Self>, B: GamePlayer<Self>>(
|
|
||||||
&mut self,
|
|
||||||
x: &mut A,
|
|
||||||
o: &mut B,
|
|
||||||
) -> Option<Player> {
|
|
||||||
let mut current_player = Player::X;
|
|
||||||
|
|
||||||
loop {
|
|
||||||
if current_player == Player::X {
|
|
||||||
x.next_move(self, current_player);
|
|
||||||
} else {
|
|
||||||
o.next_move(self, current_player);
|
|
||||||
}
|
|
||||||
|
|
||||||
match self.result() {
|
|
||||||
State::Winner(player) => return Some(player),
|
|
||||||
State::Draw => {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
State::InProgress => {}
|
|
||||||
}
|
|
||||||
|
|
||||||
current_player = current_player.opponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord)]
|
|
||||||
pub struct Score(i32);
|
|
||||||
|
|
||||||
impl Score {
|
|
||||||
const MIN: Self = Self(i32::MIN);
|
|
||||||
const LOST: Self = Self(-100);
|
|
||||||
const TIE: Self = Self(0);
|
|
||||||
const WON: Self = Self(100);
|
|
||||||
|
|
||||||
pub fn new(int: i32) -> Self {
|
|
||||||
Self(int)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn randomize(self) -> Self {
|
|
||||||
let score = self.0 as f32;
|
|
||||||
let rand = rand::thread_rng();
|
|
||||||
self
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Neg for Score {
|
|
||||||
type Output = Self;
|
|
||||||
|
|
||||||
fn neg(self) -> Self::Output {
|
|
||||||
Self(-self.0)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
156
src/main.rs
156
src/main.rs
|
|
@ -1,156 +0,0 @@
|
||||||
#![feature(let_chains)]
|
|
||||||
|
|
||||||
use std::{fmt::Display, str::FromStr, time::SystemTime};
|
|
||||||
|
|
||||||
use clap::{Parser, ValueEnum};
|
|
||||||
use minmax::{
|
|
||||||
connect4::{self, board::Connect4},
|
|
||||||
tic_tac_toe::{self, TicTacToe},
|
|
||||||
Game, GamePlayer, PerfectPlayer, Player,
|
|
||||||
};
|
|
||||||
|
|
||||||
#[derive(Debug, Clone)]
|
|
||||||
enum PlayerConfig {
|
|
||||||
Human,
|
|
||||||
Perfect { depth: Option<usize> },
|
|
||||||
}
|
|
||||||
|
|
||||||
impl FromStr for PlayerConfig {
|
|
||||||
type Err = String;
|
|
||||||
|
|
||||||
fn from_str(s: &str) -> Result<Self, Self::Err> {
|
|
||||||
let mut parts = s.split(":");
|
|
||||||
let mut player = match parts
|
|
||||||
.next()
|
|
||||||
.ok_or_else(|| "No player name provided".to_owned())?
|
|
||||||
{
|
|
||||||
"human" | "h" => Self::Human,
|
|
||||||
"perfect" | "p" | "ai" | "minmax" => Self::Perfect { depth: None },
|
|
||||||
string => {
|
|
||||||
return Err(format!(
|
|
||||||
"Invalid player: {string}. Available players: human,perfect"
|
|
||||||
))
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
if let Some(depth) = parts.next()
|
|
||||||
&& let Self::Perfect { depth: player_depth } = &mut player
|
|
||||||
{
|
|
||||||
match depth.parse() {
|
|
||||||
Ok(depth) => *player_depth = Some(depth),
|
|
||||||
Err(err) => return Err(format!("Invalid depth: {depth}. {err}")),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Ok(player)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, ValueEnum)]
|
|
||||||
enum GameType {
|
|
||||||
TicTacToe,
|
|
||||||
Connect4,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Parser)]
|
|
||||||
#[command(author, version, about)]
|
|
||||||
struct Args {
|
|
||||||
#[arg(short, long)]
|
|
||||||
game: GameType,
|
|
||||||
#[arg(short)]
|
|
||||||
x: PlayerConfig,
|
|
||||||
#[arg(short)]
|
|
||||||
o: PlayerConfig,
|
|
||||||
#[arg(long)]
|
|
||||||
no_print_time: bool,
|
|
||||||
}
|
|
||||||
|
|
||||||
fn main() {
|
|
||||||
let args = Args::parse();
|
|
||||||
|
|
||||||
match args.game {
|
|
||||||
GameType::Connect4 => {
|
|
||||||
let get_player = |player| -> Box<dyn GamePlayer<Connect4>> {
|
|
||||||
match player {
|
|
||||||
PlayerConfig::Human => Box::new(connect4::HumanPlayer),
|
|
||||||
PlayerConfig::Perfect { depth } => {
|
|
||||||
Box::new(PerfectPlayer::new(!args.no_print_time).with_max_depth(depth))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
let player_a = get_player(args.o);
|
|
||||||
let player_b = get_player(args.x);
|
|
||||||
|
|
||||||
play_with_players(player_a, player_b);
|
|
||||||
}
|
|
||||||
GameType::TicTacToe => {
|
|
||||||
let get_player = |player| -> Box<dyn GamePlayer<TicTacToe>> {
|
|
||||||
match player {
|
|
||||||
PlayerConfig::Human => Box::new(tic_tac_toe::HumanPlayer),
|
|
||||||
PlayerConfig::Perfect { depth } => {
|
|
||||||
Box::new(PerfectPlayer::new(!args.no_print_time).with_max_depth(depth))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
let player_a = get_player(args.o);
|
|
||||||
let player_b = get_player(args.x);
|
|
||||||
|
|
||||||
play_with_players(player_a, player_b);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[allow(dead_code)]
|
|
||||||
fn tic_tac_toe_stats() {
|
|
||||||
let mut results = [0, 0, 0];
|
|
||||||
|
|
||||||
let start = SystemTime::now();
|
|
||||||
|
|
||||||
for _ in 0..100 {
|
|
||||||
let result = play::<PerfectPlayer<TicTacToe>, tic_tac_toe::GreedyPlayer, _>(false);
|
|
||||||
let idx = Player::as_u8(result);
|
|
||||||
results[idx as usize] += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
println!("Winner counts");
|
|
||||||
println!(" X: {}", results[0]);
|
|
||||||
println!(" O: {}", results[1]);
|
|
||||||
println!(" Draw: {}", results[2]);
|
|
||||||
|
|
||||||
let time = start.elapsed().unwrap();
|
|
||||||
|
|
||||||
println!("Completed in {}ms", time.as_millis());
|
|
||||||
}
|
|
||||||
|
|
||||||
fn play_with_players<G: Game, X: GamePlayer<G>, O: GamePlayer<G>>(mut x: X, mut o: O) {
|
|
||||||
let mut board = G::empty();
|
|
||||||
let result = board.play(&mut x, &mut o);
|
|
||||||
|
|
||||||
print_result(result, board);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn play<X: GamePlayer<G> + Default, O: GamePlayer<G> + Default, G: Game>(
|
|
||||||
print: bool,
|
|
||||||
) -> Option<Player> {
|
|
||||||
let mut board = G::empty();
|
|
||||||
let result = board.play(&mut X::default(), &mut O::default());
|
|
||||||
if print {
|
|
||||||
print_result(result, board);
|
|
||||||
}
|
|
||||||
result
|
|
||||||
}
|
|
||||||
|
|
||||||
fn print_result(result: Option<Player>, board: impl Display) {
|
|
||||||
println!("{board}");
|
|
||||||
|
|
||||||
match result {
|
|
||||||
Some(winner) => {
|
|
||||||
println!("player {winner} won!");
|
|
||||||
}
|
|
||||||
None => {
|
|
||||||
println!("a draw...")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
194
src/main/java/ch/bbw/m411/connect4/Connect4ArenaMain.java
Normal file
194
src/main/java/ch/bbw/m411/connect4/Connect4ArenaMain.java
Normal file
|
|
@ -0,0 +1,194 @@
|
||||||
|
package ch.bbw.m411.connect4;
|
||||||
|
|
||||||
|
import java.nio.charset.StandardCharsets;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.Scanner;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Plays a game of Connect Four on a 4x7 board (a variation of the original 6x7 board).
|
||||||
|
* The pieces fall straight down, occupying the lowest available space within the column.
|
||||||
|
*/
|
||||||
|
public class Connect4ArenaMain {
|
||||||
|
|
||||||
|
static final int WIDTH = 7;
|
||||||
|
|
||||||
|
static final int HEIGHT = 4;
|
||||||
|
|
||||||
|
static final int NOMOVE = -1;
|
||||||
|
|
||||||
|
public static void main(String[] args) {
|
||||||
|
new Connect4ArenaMain().play(new HumanPlayer(), new GreedyPlayer());
|
||||||
|
}
|
||||||
|
|
||||||
|
static String toDebugString(Stone[] board) {
|
||||||
|
var sb = new StringBuilder();
|
||||||
|
for (int r = 0; r < HEIGHT; r++) {
|
||||||
|
for (int c = 0; c < WIDTH; c++) {
|
||||||
|
var value = board[r * WIDTH + c];
|
||||||
|
sb.append(value == null ? "." : (value == Stone.RED ? "X" : "O"));
|
||||||
|
}
|
||||||
|
sb.append("-");
|
||||||
|
}
|
||||||
|
return sb.toString();
|
||||||
|
}
|
||||||
|
|
||||||
|
Connect4Player play(Connect4Player red, Connect4Player blue) {
|
||||||
|
if (red == blue) {
|
||||||
|
throw new IllegalStateException("must be different players (simply create two instances)");
|
||||||
|
}
|
||||||
|
var board = new Stone[WIDTH * HEIGHT];
|
||||||
|
red.initialize(Arrays.copyOf(board, board.length), Stone.RED);
|
||||||
|
blue.initialize(Arrays.copyOf(board, board.length), Stone.BLUE);
|
||||||
|
var lastMove = NOMOVE;
|
||||||
|
var currentPlayer = red;
|
||||||
|
for (int round = 0; round < board.length; round++) {
|
||||||
|
var currentColor = currentPlayer == red ? Stone.RED : Stone.BLUE;
|
||||||
|
System.out.println(HumanPlayer.toPrettyString(board) + currentColor + " to play next...");
|
||||||
|
lastMove = currentPlayer.play(lastMove);
|
||||||
|
if (lastMove < 0 || lastMove >= WIDTH * HEIGHT) {
|
||||||
|
throw new IllegalStateException("move is outside of valid range: " + lastMove);
|
||||||
|
}
|
||||||
|
if (board[lastMove] != null) {
|
||||||
|
throw new IllegalStateException("position " + lastMove + " is already occupied @" + toDebugString(board));
|
||||||
|
}
|
||||||
|
if (lastMove > WIDTH && board[lastMove - WIDTH] == null) {
|
||||||
|
throw new IllegalStateException("position " + lastMove + " is mid-air @" + toDebugString(board));
|
||||||
|
}
|
||||||
|
board[lastMove] = currentColor;
|
||||||
|
if (isWinning(board, currentColor)) {
|
||||||
|
System.out.println(
|
||||||
|
HumanPlayer.toPrettyString(board) + "...and the winner is: " + currentColor + " @ " + toDebugString(board));
|
||||||
|
return currentPlayer;
|
||||||
|
}
|
||||||
|
currentPlayer = currentPlayer == red ? blue : red;
|
||||||
|
}
|
||||||
|
System.out.println(HumanPlayer.toPrettyString(board) + "...it's a DRAW @ " + toDebugString(board));
|
||||||
|
return null; // null implies a draw
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean isWinning(Stone[] board, Stone forColor) {
|
||||||
|
// TODO: provide an implementation
|
||||||
|
throw new IllegalStateException("Not implemented yet");
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum Stone {
|
||||||
|
RED, BLUE;
|
||||||
|
|
||||||
|
public Stone opponent() {
|
||||||
|
return this == RED ? BLUE : RED;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface Connect4Player {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called before the game starts and guaranteed to only be called once per livetime of the player.
|
||||||
|
*
|
||||||
|
* @param board the starting board, usually an empty board.
|
||||||
|
* @param colorToPlay the color of this player
|
||||||
|
*/
|
||||||
|
void initialize(Stone[] board, Stone colorToPlay);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Perform a next move, will only be called if the Game is not over yet.
|
||||||
|
* Each player has to keep an internal state of the 4x7 board, wher the 0-index is on the bottom row.
|
||||||
|
* The index-layout looks as:
|
||||||
|
* <pre>
|
||||||
|
* 21 22 23 24 25 26 27
|
||||||
|
* 14 15 16 17 18 19 20
|
||||||
|
* 7 8 9 10 11 12 13
|
||||||
|
* 0 1 2 3 4 5 6
|
||||||
|
* </pre>
|
||||||
|
*
|
||||||
|
* @param opponendPlayed the last index where the opponent played to (in range 0 - width*height exclusive)
|
||||||
|
* or -1 if this is the first move.
|
||||||
|
* @return an index to play to (in range 0 - width*height exclusive)
|
||||||
|
*/
|
||||||
|
int play(int opponendPlayed);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An abstract helper class to keep track of a board (and whatever we or the opponent played).
|
||||||
|
*/
|
||||||
|
public abstract static class DefaultPlayer implements Connect4Player {
|
||||||
|
|
||||||
|
Stone[] board;
|
||||||
|
|
||||||
|
Stone myColor;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(Stone[] board, Stone colorToPlay) {
|
||||||
|
this.board = board;
|
||||||
|
myColor = colorToPlay;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int play(int opponendPlayed) {
|
||||||
|
if (opponendPlayed != NOMOVE) {
|
||||||
|
board[opponendPlayed] = myColor.opponent();
|
||||||
|
}
|
||||||
|
var playTo = play();
|
||||||
|
board[playTo] = myColor;
|
||||||
|
return playTo;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Givent the current {@link #board}, find a suitable position-index to play to.
|
||||||
|
* @return the position to play to as defined by {@link Connect4Player#play(int)}.
|
||||||
|
*/
|
||||||
|
abstract int play();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class HumanPlayer extends DefaultPlayer {
|
||||||
|
|
||||||
|
static String toPrettyString(Stone[] board) {
|
||||||
|
var sb = new StringBuilder();
|
||||||
|
for (int r = HEIGHT - 1; r >= 0; r--) {
|
||||||
|
for (int c = 0; c < WIDTH; c++) {
|
||||||
|
var index = r * WIDTH + c;
|
||||||
|
if (board[index] == null) {
|
||||||
|
if (index < WIDTH || board[index - WIDTH] != null) {
|
||||||
|
sb.append("\033[37m" + index + "\033[0m ");
|
||||||
|
if (index < 10) {
|
||||||
|
sb.append(" ");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
sb.append("\033[37m.\033[0m ");
|
||||||
|
}
|
||||||
|
} else if (board[index] == Stone.RED) {
|
||||||
|
sb.append("\033[1;31mX\033[0m ");
|
||||||
|
} else {
|
||||||
|
sb.append("\033[1;34mO\033[0m ");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
sb.append("\n");
|
||||||
|
}
|
||||||
|
return sb.toString();
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
int play() {
|
||||||
|
System.out.println("where to to put the next " + myColor + "?");
|
||||||
|
var scanner = new Scanner(System.in, StandardCharsets.UTF_8);
|
||||||
|
return Integer.parseInt(scanner.nextLine());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class GreedyPlayer extends DefaultPlayer {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
int play() {
|
||||||
|
for (int c = 0; c < WIDTH; c++) {
|
||||||
|
for (int r = 0; r < HEIGHT; r++) {
|
||||||
|
var index = r * WIDTH + c;
|
||||||
|
if (board[index] == null) {
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
throw new IllegalStateException("cannot play at all");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -1,82 +0,0 @@
|
||||||
use std::time::Instant;
|
|
||||||
|
|
||||||
use crate::{Game, GamePlayer, Player, Score, State};
|
|
||||||
|
|
||||||
#[derive(Clone)]
|
|
||||||
pub struct PerfectPlayer<G: Game> {
|
|
||||||
best_move: Option<G::Move>,
|
|
||||||
max_depth: Option<usize>,
|
|
||||||
print_time: bool,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<G: Game> Default for PerfectPlayer<G> {
|
|
||||||
fn default() -> Self {
|
|
||||||
Self::new(true)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<G: Game> PerfectPlayer<G> {
|
|
||||||
pub fn new(print_time: bool) -> Self {
|
|
||||||
Self {
|
|
||||||
best_move: None,
|
|
||||||
max_depth: G::REASONABLE_SEARCH_DEPTH,
|
|
||||||
print_time,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn with_max_depth(mut self, max_depth: Option<usize>) -> Self {
|
|
||||||
self.max_depth = max_depth;
|
|
||||||
self
|
|
||||||
}
|
|
||||||
|
|
||||||
fn minmax(&mut self, board: &mut G, player: Player, depth: usize) -> Score {
|
|
||||||
if let Some(max_depth) = self.max_depth && depth >= max_depth {
|
|
||||||
return board.rate(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
match board.result() {
|
|
||||||
State::Winner(winner) => {
|
|
||||||
if winner == player {
|
|
||||||
Score::WON
|
|
||||||
} else {
|
|
||||||
Score::LOST
|
|
||||||
}
|
|
||||||
}
|
|
||||||
State::Draw => Score::TIE,
|
|
||||||
State::InProgress => {
|
|
||||||
let mut max_value = Score::MIN;
|
|
||||||
|
|
||||||
for pos in board.possible_moves() {
|
|
||||||
board.make_move(pos, player);
|
|
||||||
let value = -self.minmax(board, player.opponent(), depth + 1);
|
|
||||||
|
|
||||||
board.undo_move(pos);
|
|
||||||
|
|
||||||
if value > max_value {
|
|
||||||
max_value = value;
|
|
||||||
if depth == 0 {
|
|
||||||
self.best_move = Some(pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
max_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<G: Game> GamePlayer<G> for PerfectPlayer<G> {
|
|
||||||
fn next_move(&mut self, board: &mut G, this_player: Player) {
|
|
||||||
let start = Instant::now();
|
|
||||||
self.best_move = None;
|
|
||||||
self.minmax(board, this_player, 0);
|
|
||||||
|
|
||||||
board.make_move(self.best_move.expect("could not make move"), this_player);
|
|
||||||
|
|
||||||
if self.print_time {
|
|
||||||
let duration = start.elapsed();
|
|
||||||
println!("Move took {duration:?}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,86 +0,0 @@
|
||||||
use std::{
|
|
||||||
fmt::Display,
|
|
||||||
ops::{ControlFlow, Try},
|
|
||||||
};
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
pub enum Player {
|
|
||||||
X,
|
|
||||||
O,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl PartialEq<Option<Player>> for Player {
|
|
||||||
fn eq(&self, other: &Option<Player>) -> bool {
|
|
||||||
match (self, other) {
|
|
||||||
(Player::X, Some(Player::X)) => true,
|
|
||||||
(Player::O, Some(Player::O)) => true,
|
|
||||||
_ => false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
pub enum State {
|
|
||||||
Winner(Player),
|
|
||||||
InProgress,
|
|
||||||
Draw,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Player {
|
|
||||||
pub fn opponent(self) -> Self {
|
|
||||||
match self {
|
|
||||||
Self::X => Self::O,
|
|
||||||
Self::O => Self::X,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn from_u8(num: u8) -> Result<Option<Self>, ()> {
|
|
||||||
Ok(match num {
|
|
||||||
0 => Some(Player::X),
|
|
||||||
1 => Some(Player::O),
|
|
||||||
2 => None,
|
|
||||||
_ => return Err(()),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn as_u8(this: Option<Player>) -> u8 {
|
|
||||||
match this {
|
|
||||||
Some(Player::X) => 0,
|
|
||||||
Some(Player::O) => 1,
|
|
||||||
None => 2,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Display for Player {
|
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
||||||
f.write_str(match self {
|
|
||||||
Self::X => "X",
|
|
||||||
Self::O => "O",
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl std::ops::FromResidual for State {
|
|
||||||
fn from_residual(residual: <Self as Try>::Residual) -> Self {
|
|
||||||
residual
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Try for State {
|
|
||||||
// InProgress
|
|
||||||
type Output = Self;
|
|
||||||
|
|
||||||
type Residual = Self;
|
|
||||||
|
|
||||||
fn from_output(_: Self::Output) -> Self {
|
|
||||||
Self::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn branch(self) -> ControlFlow<Self::Residual, Self::Output> {
|
|
||||||
match self {
|
|
||||||
Self::InProgress => ControlFlow::Continue(self),
|
|
||||||
Self::Winner(_) | Self::Draw => ControlFlow::Break(self),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
64
src/test/java/ch/bbw/m411/connect4/Connect4MainTest.java
Normal file
64
src/test/java/ch/bbw/m411/connect4/Connect4MainTest.java
Normal file
|
|
@ -0,0 +1,64 @@
|
||||||
|
package ch.bbw.m411.connect4;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import org.assertj.core.api.AbstractBooleanAssert;
|
||||||
|
import org.assertj.core.api.WithAssertions;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
class Connect4MainTest implements WithAssertions {
|
||||||
|
|
||||||
|
protected Connect4ArenaMain newInstance() {
|
||||||
|
return new Connect4ArenaMain();
|
||||||
|
}
|
||||||
|
|
||||||
|
Connect4ArenaMain.Stone[] fromString(String boardStr) {
|
||||||
|
var board = boardStr.codePoints()
|
||||||
|
.map(Character::toLowerCase)
|
||||||
|
.filter(x -> List.of('x', 'o', '.')
|
||||||
|
.contains((char) x))
|
||||||
|
.mapToObj(x -> x == 'x' ? Connect4ArenaMain.Stone.RED : (x == 'o' ? Connect4ArenaMain.Stone.BLUE : null))
|
||||||
|
.toArray(Connect4ArenaMain.Stone[]::new);
|
||||||
|
assertThat(board).hasSize(Connect4ArenaMain.WIDTH * Connect4ArenaMain.HEIGHT);
|
||||||
|
return board;
|
||||||
|
}
|
||||||
|
|
||||||
|
AbstractBooleanAssert<?> assertThatXWin(String boardStr) {
|
||||||
|
var board = fromString(boardStr);
|
||||||
|
return assertThat(newInstance().isWinning(board, Connect4ArenaMain.Stone.RED)).as(Connect4ArenaMain.toDebugString(board));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void isWin() {
|
||||||
|
assertThatXWin("xxxx... ....... ....... .......").isTrue();
|
||||||
|
assertThatXWin(".xxxx.. ....... ....... .......").isTrue();
|
||||||
|
assertThatXWin("..xxxx. ....... ....... .......").isTrue();
|
||||||
|
assertThatXWin("...xxxx ....... ....... .......").isTrue();
|
||||||
|
assertThatXWin("...x... ...x... ...x... ...x...").isTrue();
|
||||||
|
assertThatXWin("......x ......x ......x ......x").isTrue();
|
||||||
|
assertThatXWin("xooo... .xoo... ..xo... ...x...").isTrue();
|
||||||
|
assertThatXWin(".ooxo.. .oxoo.. .xxxx.. .......").isTrue();
|
||||||
|
assertThatXWin(".ooxo.x .oxoo.. .ooxx.. .xxxx..").isTrue();
|
||||||
|
assertThatXWin("oooo... xxxx... ....... .......").isTrue();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void noWin() {
|
||||||
|
assertThatXWin("....... ....... ....... .......").isFalse();
|
||||||
|
assertThatXWin("xxx.xx. ....... ....... .......").isFalse();
|
||||||
|
assertThatXWin("xxx.xxx xxx.xxx xxx.xxx .......").isFalse();
|
||||||
|
assertThatXWin("xx.x.xx xx.x.xx xx.x.xx .......").isFalse();
|
||||||
|
assertThatXWin("ooo.ooo xxx.xxx xxx.xxx xxx.xxx").isFalse();
|
||||||
|
assertThatXWin("oo.o.oo xx.x.xx xx.x.xx xx.x.xx").isFalse();
|
||||||
|
assertThatXWin("oooo... ....... ....... .......").isFalse();
|
||||||
|
assertThatXWin("xxx.xx. xxx.xx. xxx.... o......").isFalse();
|
||||||
|
assertThatXWin("xxxo... x.x.... x.o.... o.x....").isFalse();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void inAGreedyBattleTheFirstPlayerWillWin() {
|
||||||
|
var red = new Connect4ArenaMain.GreedyPlayer();
|
||||||
|
var blue = new Connect4ArenaMain.GreedyPlayer();
|
||||||
|
assertThat(newInstance().play(red, blue)).isSameAs(red);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,184 +0,0 @@
|
||||||
use std::fmt::{Display, Write};
|
|
||||||
|
|
||||||
use crate::{Game, Player, Score, State};
|
|
||||||
|
|
||||||
#[derive(Clone)]
|
|
||||||
pub struct TicTacToe(u32);
|
|
||||||
|
|
||||||
impl TicTacToe {
|
|
||||||
pub fn empty() -> Self {
|
|
||||||
// A = 1010
|
|
||||||
// 18 bits - 9 * 2 bits - 4.5 nibbles
|
|
||||||
Self(0x0002AAAA)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn validate(&self) {
|
|
||||||
if cfg!(debug_assertions) {
|
|
||||||
let board = self.0;
|
|
||||||
for i in 0..16 {
|
|
||||||
let next_step = board >> (i * 2);
|
|
||||||
let mask = 0b11;
|
|
||||||
let pos = next_step & mask;
|
|
||||||
if pos >= 3 {
|
|
||||||
panic!("Invalid bits, self: {board:0X}, bits: {pos:0X}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn get(&self, index: usize) -> Option<Player> {
|
|
||||||
debug_assert!(index < 9);
|
|
||||||
|
|
||||||
let board = self.0;
|
|
||||||
|
|
||||||
let shifted = board >> (index * 2);
|
|
||||||
let masked = shifted & 0b11;
|
|
||||||
|
|
||||||
// SAFETY: So uh, this is a bit unlucky.
|
|
||||||
// You see, there are two entire bits of information at our disposal for each position.
|
|
||||||
// This is really bad. We only have three valid states. So we need to do _something_ if it's invalid.
|
|
||||||
// We just hope that it will never be invalid which it really shouldn't be and also have a debug assertion
|
|
||||||
// here to make sure that it really is valid and then if it's not invalid we just mov it out and are happy.
|
|
||||||
self.validate();
|
|
||||||
unsafe { Player::from_u8(masked as u8).unwrap_unchecked() }
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn set(&mut self, index: usize, value: Option<Player>) {
|
|
||||||
debug_assert!(index < 9);
|
|
||||||
self.validate();
|
|
||||||
|
|
||||||
let value = Player::as_u8(value) as u32;
|
|
||||||
|
|
||||||
let value = value << (index * 2);
|
|
||||||
let mask = 0b11 << (index * 2);
|
|
||||||
|
|
||||||
let current_masked_off_new = self.0 & !mask;
|
|
||||||
let result = value | current_masked_off_new;
|
|
||||||
self.0 = result;
|
|
||||||
|
|
||||||
self.validate();
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn iter(&self) -> impl Iterator<Item = Option<Player>> {
|
|
||||||
let mut i = 0;
|
|
||||||
let this = self.clone();
|
|
||||||
std::iter::from_fn(move || {
|
|
||||||
let result = (i < 9).then(|| this.get(i));
|
|
||||||
i += 1;
|
|
||||||
result
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn result(&self) -> State {
|
|
||||||
win_table::result(self)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mod win_table {
|
|
||||||
use super::TicTacToe;
|
|
||||||
use crate::{Player, State};
|
|
||||||
|
|
||||||
const WIN_TABLE_SIZE: usize = 2usize.pow(2 * 9);
|
|
||||||
static WIN_TABLE: &[u8; WIN_TABLE_SIZE] =
|
|
||||||
include_bytes!(concat!(env!("OUT_DIR"), "/win_table"));
|
|
||||||
|
|
||||||
pub fn result(board: &TicTacToe) -> State {
|
|
||||||
match WIN_TABLE[board.0 as usize] {
|
|
||||||
0 => State::Winner(Player::X),
|
|
||||||
1 => State::Winner(Player::X),
|
|
||||||
2 => State::InProgress,
|
|
||||||
3 => State::Draw,
|
|
||||||
n => panic!("Invalid value {n} in table"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Display for TicTacToe {
|
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
||||||
for i in 0..3 {
|
|
||||||
for j in 0..3 {
|
|
||||||
let index = i * 3 + j;
|
|
||||||
match self.get(index) {
|
|
||||||
Some(player) => {
|
|
||||||
write!(f, "\x1B[33m{player}\x1B[0m ")?;
|
|
||||||
}
|
|
||||||
None => {
|
|
||||||
write!(f, "\x1B[35m{index}\x1B[0m ")?;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
f.write_char('\n')?;
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Game for TicTacToe {
|
|
||||||
type Move = usize;
|
|
||||||
|
|
||||||
const REASONABLE_SEARCH_DEPTH: Option<usize> = None;
|
|
||||||
|
|
||||||
fn empty() -> Self {
|
|
||||||
Self::empty()
|
|
||||||
}
|
|
||||||
|
|
||||||
fn possible_moves(&self) -> impl Iterator<Item = Self::Move> {
|
|
||||||
debug_assert!(
|
|
||||||
!self.iter().all(|x| x.is_some()),
|
|
||||||
"the board is full but state is InProgress"
|
|
||||||
);
|
|
||||||
|
|
||||||
self.iter()
|
|
||||||
.enumerate()
|
|
||||||
.filter(|(_, position)| position.is_none())
|
|
||||||
.map(|(pos, _)| pos)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn result(&self) -> State {
|
|
||||||
TicTacToe::result(self)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn rate(&self, _: Player) -> Score {
|
|
||||||
unimplemented!("we always finish the board")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn make_move(&mut self, position: Self::Move, player: Player) {
|
|
||||||
self.set(position, Some(player));
|
|
||||||
}
|
|
||||||
|
|
||||||
fn undo_move(&mut self, position: Self::Move) {
|
|
||||||
self.set(position, None);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use super::{Player, TicTacToe};
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn board_field() {
|
|
||||||
let mut board = TicTacToe::empty();
|
|
||||||
board.set(0, None);
|
|
||||||
board.set(8, Some(Player::X));
|
|
||||||
board.set(4, Some(Player::O));
|
|
||||||
board.set(5, Some(Player::X));
|
|
||||||
|
|
||||||
let expected = [
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
Some(Player::O),
|
|
||||||
Some(Player::X),
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
Some(Player::X),
|
|
||||||
];
|
|
||||||
|
|
||||||
board
|
|
||||||
.iter()
|
|
||||||
.zip(expected.into_iter())
|
|
||||||
.enumerate()
|
|
||||||
.for_each(|(idx, (actual, expected))| assert_eq!(actual, expected, "Position {idx}"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,33 +0,0 @@
|
||||||
use crate::{GamePlayer, Player, State};
|
|
||||||
|
|
||||||
use super::TicTacToe;
|
|
||||||
|
|
||||||
impl TicTacToe {
|
|
||||||
pub fn play<A: GamePlayer<TicTacToe>, B: GamePlayer<TicTacToe>>(
|
|
||||||
&mut self,
|
|
||||||
x: &mut A,
|
|
||||||
o: &mut B,
|
|
||||||
) -> Option<Player> {
|
|
||||||
let mut current_player = Player::X;
|
|
||||||
|
|
||||||
for _ in 0..9 {
|
|
||||||
if current_player == Player::X {
|
|
||||||
x.next_move(self, current_player);
|
|
||||||
} else {
|
|
||||||
o.next_move(self, current_player);
|
|
||||||
}
|
|
||||||
|
|
||||||
match self.result() {
|
|
||||||
State::Winner(player) => return Some(player),
|
|
||||||
State::Draw => {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
State::InProgress => {}
|
|
||||||
}
|
|
||||||
|
|
||||||
current_player = current_player.opponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,43 +0,0 @@
|
||||||
mod board;
|
|
||||||
mod game;
|
|
||||||
mod player;
|
|
||||||
|
|
||||||
pub use {board::TicTacToe, player::*};
|
|
||||||
|
|
||||||
#[cfg(test)]
|
|
||||||
mod tests {
|
|
||||||
use crate::{minmax::PerfectPlayer, tic_tac_toe::board::TicTacToe, GamePlayer, Player};
|
|
||||||
|
|
||||||
use super::player::{GreedyPlayer, RandomPlayer};
|
|
||||||
|
|
||||||
fn assert_win_ratio<X: GamePlayer<TicTacToe>, O: GamePlayer<TicTacToe>>(
|
|
||||||
runs: u64,
|
|
||||||
x_win_ratio: f64,
|
|
||||||
x: impl Fn() -> X,
|
|
||||||
o: impl Fn() -> O,
|
|
||||||
) {
|
|
||||||
let mut results = [0u64, 0, 0];
|
|
||||||
|
|
||||||
for _ in 0..runs {
|
|
||||||
let result = TicTacToe::empty().play::<X, O>(&mut x(), &mut o());
|
|
||||||
let idx = Player::as_u8(result);
|
|
||||||
results[idx as usize] += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
let total = results.iter().copied().sum::<u64>();
|
|
||||||
|
|
||||||
let ratio = (total as f64) / (results[0] as f64);
|
|
||||||
println!("{ratio} >= {x_win_ratio}");
|
|
||||||
assert!(ratio >= x_win_ratio);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn perfect_always_beats_greedy() {
|
|
||||||
assert_win_ratio(20, 1.0, || PerfectPlayer::new(false), || GreedyPlayer);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn perfect_beats_random() {
|
|
||||||
assert_win_ratio(10, 0.95, || PerfectPlayer::new(false), || RandomPlayer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,65 +0,0 @@
|
||||||
use std::io::Write;
|
|
||||||
|
|
||||||
use rand::Rng;
|
|
||||||
|
|
||||||
use crate::{GamePlayer, Player};
|
|
||||||
|
|
||||||
use super::TicTacToe;
|
|
||||||
|
|
||||||
#[derive(Clone, Default)]
|
|
||||||
pub struct GreedyPlayer;
|
|
||||||
|
|
||||||
impl GamePlayer<TicTacToe> for GreedyPlayer {
|
|
||||||
fn next_move(&mut self, board: &mut TicTacToe, this_player: Player) {
|
|
||||||
let first_free = board.iter().position(|p| p.is_none()).unwrap();
|
|
||||||
board.set(first_free, Some(this_player));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Default)]
|
|
||||||
pub struct HumanPlayer;
|
|
||||||
|
|
||||||
impl GamePlayer<TicTacToe> for HumanPlayer {
|
|
||||||
fn next_move(&mut self, board: &mut TicTacToe, this_player: Player) {
|
|
||||||
loop {
|
|
||||||
print!("{board}where to put the next {this_player}? (0-8): ");
|
|
||||||
|
|
||||||
std::io::stdout().flush().unwrap();
|
|
||||||
let mut buf = String::new();
|
|
||||||
std::io::stdin().read_line(&mut buf).unwrap();
|
|
||||||
|
|
||||||
match buf.trim().parse() {
|
|
||||||
Ok(number) if number < 9 => match board.get(number) {
|
|
||||||
None => {
|
|
||||||
board.set(number, Some(this_player));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Some(_) => {
|
|
||||||
println!("Field is occupied already.")
|
|
||||||
}
|
|
||||||
},
|
|
||||||
Ok(_) | Err(_) => {
|
|
||||||
println!("Invalid input.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Default)]
|
|
||||||
pub struct RandomPlayer;
|
|
||||||
|
|
||||||
impl GamePlayer<TicTacToe> for RandomPlayer {
|
|
||||||
fn next_move(&mut self, board: &mut TicTacToe, this_player: Player) {
|
|
||||||
loop {
|
|
||||||
let next = rand::thread_rng().gen_range(0..9);
|
|
||||||
match board.get(next) {
|
|
||||||
Some(_) => {}
|
|
||||||
None => {
|
|
||||||
board.set(next, Some(this_player));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue