mirror of
https://github.com/Noratrieb/minmax.git
synced 2026-01-14 15:25:08 +01:00
optimize check_four
This commit is contained in:
parent
468532bb62
commit
91e3573e26
5 changed files with 148 additions and 107 deletions
|
|
@ -7,3 +7,6 @@ members = [
|
||||||
|
|
||||||
[profile.dev]
|
[profile.dev]
|
||||||
opt-level = 3
|
opt-level = 3
|
||||||
|
|
||||||
|
[profile.release]
|
||||||
|
debug = true
|
||||||
|
|
@ -3,9 +3,10 @@ use std::{
|
||||||
ops::{Index, IndexMut},
|
ops::{Index, IndexMut},
|
||||||
};
|
};
|
||||||
|
|
||||||
use crate::{Game, Player, Score, State};
|
use crate::{
|
||||||
|
state::{position_as_int, Position},
|
||||||
type Position = Option<Player>;
|
Game, Player, Score, State,
|
||||||
|
};
|
||||||
|
|
||||||
const WIDTH: usize = 7;
|
const WIDTH: usize = 7;
|
||||||
const HEIGTH: usize = 4;
|
const HEIGTH: usize = 4;
|
||||||
|
|
@ -83,16 +84,19 @@ impl Connect4 {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn check_four(&self, a: usize, b: usize, c: usize, d: usize) -> State {
|
fn check_four(&self, a: usize, b: usize, c: usize, d: usize) -> State {
|
||||||
self[a]
|
// Instead of doing a branch after each field (slow) we just check all fields.
|
||||||
.map(|player| {
|
// On each field, we get the integer value of the field (empty -> 0, X -> 1, O -> 16).
|
||||||
if player == self[a] && player == self[b] && player == self[c] && player == self[d]
|
// We sum them all. If all of them are X, the sum is 4. If all of them are O, the sum is 64.
|
||||||
{
|
let sum = position_as_int(self[a])
|
||||||
State::Winner(player)
|
+ position_as_int(self[b])
|
||||||
} else {
|
+ position_as_int(self[c])
|
||||||
State::InProgress
|
+ position_as_int(self[d]);
|
||||||
}
|
|
||||||
})
|
match sum {
|
||||||
.unwrap_or(State::InProgress)
|
4 => State::Winner(Player::X),
|
||||||
|
64 => State::Winner(Player::O),
|
||||||
|
_ => State::InProgress,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn rate(&self, player: Player) -> Score {
|
fn rate(&self, player: Player) -> Score {
|
||||||
|
|
@ -156,7 +160,9 @@ impl Game for Connect4 {
|
||||||
|
|
||||||
fn possible_moves(&self) -> impl Iterator<Item = Self::Move> {
|
fn possible_moves(&self) -> impl Iterator<Item = Self::Move> {
|
||||||
let board = self.clone();
|
let board = self.clone();
|
||||||
[3, 2, 4, 1, 5, 0, 6].into_iter().filter(move |col| board[*col].is_none())
|
[3, 2, 4, 1, 5, 0, 6]
|
||||||
|
.into_iter()
|
||||||
|
.filter(move |col| board[*col].is_none())
|
||||||
}
|
}
|
||||||
|
|
||||||
fn result(&self) -> State {
|
fn result(&self) -> State {
|
||||||
|
|
|
||||||
|
|
@ -8,9 +8,9 @@
|
||||||
|
|
||||||
pub mod connect4;
|
pub mod connect4;
|
||||||
mod minmax;
|
mod minmax;
|
||||||
pub mod tic_tac_toe;
|
|
||||||
|
|
||||||
pub mod player;
|
pub mod player;
|
||||||
|
mod state;
|
||||||
|
pub mod tic_tac_toe;
|
||||||
|
|
||||||
use std::{
|
use std::{
|
||||||
fmt::{Debug, Display},
|
fmt::{Debug, Display},
|
||||||
|
|
@ -18,7 +18,7 @@ use std::{
|
||||||
};
|
};
|
||||||
|
|
||||||
pub use self::minmax::PerfectPlayer;
|
pub use self::minmax::PerfectPlayer;
|
||||||
pub use player::{Player, State};
|
pub use self::state::{Player, State};
|
||||||
|
|
||||||
pub trait GamePlayer<G: ?Sized + Game> {
|
pub trait GamePlayer<G: ?Sized + Game> {
|
||||||
fn next_move(&mut self, board: &mut G, this_player: Player);
|
fn next_move(&mut self, board: &mut G, this_player: Player);
|
||||||
|
|
|
||||||
|
|
@ -1,94 +1,6 @@
|
||||||
use std::{
|
use crate::{Game, GamePlayer, Player};
|
||||||
fmt::Display,
|
|
||||||
ops::{ControlFlow, Try},
|
|
||||||
};
|
|
||||||
|
|
||||||
use rand::Rng;
|
use rand::Rng;
|
||||||
|
|
||||||
use crate::{Game, GamePlayer};
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
pub enum Player {
|
|
||||||
X,
|
|
||||||
O,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl PartialEq<Option<Player>> for Player {
|
|
||||||
fn eq(&self, other: &Option<Player>) -> bool {
|
|
||||||
match (self, other) {
|
|
||||||
(Player::X, Some(Player::X)) => true,
|
|
||||||
(Player::O, Some(Player::O)) => true,
|
|
||||||
_ => false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
pub enum State {
|
|
||||||
Winner(Player),
|
|
||||||
InProgress,
|
|
||||||
Draw,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Player {
|
|
||||||
pub fn opponent(self) -> Self {
|
|
||||||
match self {
|
|
||||||
Self::X => Self::O,
|
|
||||||
Self::O => Self::X,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn from_u8(num: u8) -> Result<Option<Self>, ()> {
|
|
||||||
Ok(match num {
|
|
||||||
0 => Some(Player::X),
|
|
||||||
1 => Some(Player::O),
|
|
||||||
2 => None,
|
|
||||||
_ => return Err(()),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn as_u8(this: Option<Player>) -> u8 {
|
|
||||||
match this {
|
|
||||||
Some(Player::X) => 0,
|
|
||||||
Some(Player::O) => 1,
|
|
||||||
None => 2,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Display for Player {
|
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
||||||
f.write_str(match self {
|
|
||||||
Self::X => "X",
|
|
||||||
Self::O => "O",
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl std::ops::FromResidual for State {
|
|
||||||
fn from_residual(residual: <Self as Try>::Residual) -> Self {
|
|
||||||
residual
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Try for State {
|
|
||||||
// InProgress
|
|
||||||
type Output = Self;
|
|
||||||
|
|
||||||
type Residual = Self;
|
|
||||||
|
|
||||||
fn from_output(_: Self::Output) -> Self {
|
|
||||||
Self::InProgress
|
|
||||||
}
|
|
||||||
|
|
||||||
fn branch(self) -> ControlFlow<Self::Residual, Self::Output> {
|
|
||||||
match self {
|
|
||||||
Self::InProgress => ControlFlow::Continue(self),
|
|
||||||
Self::Winner(_) | Self::Draw => ControlFlow::Break(self),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Default)]
|
#[derive(Clone, Default)]
|
||||||
pub struct GreedyPlayer;
|
pub struct GreedyPlayer;
|
||||||
|
|
||||||
|
|
|
||||||
120
minmax-rs/src/state.rs
Normal file
120
minmax-rs/src/state.rs
Normal file
|
|
@ -0,0 +1,120 @@
|
||||||
|
use std::{
|
||||||
|
fmt::Display,
|
||||||
|
ops::{ControlFlow, Try},
|
||||||
|
};
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
|
pub enum Player {
|
||||||
|
X = 1,
|
||||||
|
O = 16,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub type Position = Option<Player>;
|
||||||
|
|
||||||
|
pub fn position_as_int(pos: Position) -> u8 {
|
||||||
|
// we make sure that this is branchless by setting the repr of Player
|
||||||
|
match pos {
|
||||||
|
None => 0,
|
||||||
|
Some(Player::X) => 1,
|
||||||
|
Some(Player::O) => 16,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl PartialEq<Option<Player>> for Player {
|
||||||
|
fn eq(&self, other: &Option<Player>) -> bool {
|
||||||
|
match (self, other) {
|
||||||
|
(Player::X, Some(Player::X)) => true,
|
||||||
|
(Player::O, Some(Player::O)) => true,
|
||||||
|
_ => false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
|
pub enum State {
|
||||||
|
Winner(Player),
|
||||||
|
InProgress,
|
||||||
|
Draw,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Player {
|
||||||
|
pub fn opponent(self) -> Self {
|
||||||
|
match self {
|
||||||
|
Self::X => Self::O,
|
||||||
|
Self::O => Self::X,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn from_u8(num: u8) -> Result<Option<Self>, ()> {
|
||||||
|
Ok(match num {
|
||||||
|
0 => Some(Player::X),
|
||||||
|
1 => Some(Player::O),
|
||||||
|
2 => None,
|
||||||
|
_ => return Err(()),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn as_u8(this: Option<Player>) -> u8 {
|
||||||
|
match this {
|
||||||
|
Some(Player::X) => 0,
|
||||||
|
Some(Player::O) => 1,
|
||||||
|
None => 2,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Display for Player {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
f.write_str(match self {
|
||||||
|
Self::X => "X",
|
||||||
|
Self::O => "O",
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl std::ops::FromResidual for State {
|
||||||
|
fn from_residual(residual: <Self as Try>::Residual) -> Self {
|
||||||
|
residual
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Try for State {
|
||||||
|
// InProgress
|
||||||
|
type Output = Self;
|
||||||
|
|
||||||
|
type Residual = Self;
|
||||||
|
|
||||||
|
fn from_output(_: Self::Output) -> Self {
|
||||||
|
Self::InProgress
|
||||||
|
}
|
||||||
|
|
||||||
|
fn branch(self) -> ControlFlow<Self::Residual, Self::Output> {
|
||||||
|
match self {
|
||||||
|
Self::InProgress => ControlFlow::Continue(self),
|
||||||
|
Self::Winner(_) | Self::Draw => ControlFlow::Break(self),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use std::mem;
|
||||||
|
|
||||||
|
use crate::Player;
|
||||||
|
|
||||||
|
use super::Position;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn position_size_and_repr() {
|
||||||
|
assert_eq!(mem::size_of::<Position>(), 1);
|
||||||
|
// this is uh maybe a tiny little not fully sound but pretty much sound
|
||||||
|
unsafe {
|
||||||
|
assert_eq!(0, mem::transmute::<Position, u8>(Position::None));
|
||||||
|
assert_eq!(1, mem::transmute::<Position, u8>(Position::Some(Player::X)));
|
||||||
|
assert_eq!(
|
||||||
|
16,
|
||||||
|
mem::transmute::<Position, u8>(Position::Some(Player::O))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue