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works
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4 changed files with 39 additions and 2 deletions
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@ -3,6 +3,13 @@ package ch.bbw.m411.connect4;
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public class RustPlayer extends Connect4ArenaMain.DefaultPlayer {
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private static native int rustPlay(byte player, byte[] board);
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static {
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// This actually loads the shared object that we'll be creating.
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// The actual location of the .so or .dll may differ based on your
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// platform.
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System.loadLibrary("rs_wrapper");
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}
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@Override
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protected int play() {
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byte player = switch (this.myColor) {
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