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works
This commit is contained in:
parent
3d90a3ea0a
commit
d415bb7ae9
6 changed files with 84 additions and 86 deletions
16
Cargo.lock
generated
16
Cargo.lock
generated
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@ -203,6 +203,14 @@ dependencies = [
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"rand",
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]
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[[package]]
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name = "minmax_wrapper"
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version = "0.1.0"
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dependencies = [
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"jni",
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"minmax",
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]
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[[package]]
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name = "once_cell"
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version = "1.17.0"
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@ -293,14 +301,6 @@ dependencies = [
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"getrandom",
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]
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[[package]]
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name = "rs-wrapper"
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version = "0.1.0"
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dependencies = [
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"jni",
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"minmax",
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]
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[[package]]
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name = "rustix"
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version = "0.36.6"
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21
build_and_run.sh
Executable file
21
build_and_run.sh
Executable file
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@ -0,0 +1,21 @@
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#!/usr/bin/env bash
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if ! which rustc > /dev/null;
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then
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echo "ERROR: Rust must be installed: https://www.rust-lang.org/tools/install"
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exit 1
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fi
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echo "${BASH_SOURCE[0]}"
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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echo "Building Rust library..."
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cargo build --release "--manifest-path=$SCRIPT_DIR/Cargo.toml"
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export LD_LIBRARY_PATH="$SCRIPT_DIR/target/release"
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echo "Setting LD_LIBRARY_PATH to $LD_LIBRARY_PATH"
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echo "Running Java tests. If this fails, there's something wrong :/"
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cd "$SCRIPT_DIR/minmax-java"
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./gradlew build
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@ -67,65 +67,7 @@ public class Connect4ArenaMain {
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}
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boolean isWinning(Stone[] board, Stone forColor) {
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var increment = 0;
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for (int i = 27; i >= 0; i--) {
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if (forColor != board[i]) {
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increment = 0;
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continue;
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}
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// Horizontal reset
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if (i == 20 || i == 13 || i == 6) {
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increment = 0;
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}
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increment++;
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// Horizontal
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if (increment == 4) {
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return true;
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}
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if (i > 20) {
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// Vertical
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var vertical = true;
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for (int y = i - 7; y >= 0; y -= 7) {
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if (board[y] != forColor) {
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vertical = false;
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break;
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}
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}
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if (vertical) {
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return true;
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}
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// Diagonally
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if (i <= 24) {
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var diagonal = true;
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for (int y = i; y >= 0; y -= 7 - 1) {
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if (board[y] != forColor) {
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diagonal = false;
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break;
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}
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}
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if (diagonal) {
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return true;
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}
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}
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if (i >= 24) {
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var diagonal = true;
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for (int y = i; y >= 0; y -= 7 + 1) {
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if (board[y] != forColor) {
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diagonal = false;
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break;
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}
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}
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if (diagonal) {
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return true;
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}
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}
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}
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}
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return false;
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return RustPlayer.isWinning(board, forColor);
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}
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public enum Stone {
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@ -2,12 +2,13 @@ package ch.bbw.m411.connect4;
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public class RustPlayer extends Connect4ArenaMain.DefaultPlayer {
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private static native int rustPlay(byte player, byte[] board);
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private static native int rustBoardWinner(byte[] board);
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static {
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// This actually loads the shared object that we'll be creating.
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// The actual location of the .so or .dll may differ based on your
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// platform.
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System.loadLibrary("rs_wrapper");
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System.loadLibrary("minmax_wrapper");
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}
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static byte[] encodeBoard(Connect4ArenaMain.Stone[] board) {
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@ -27,6 +28,16 @@ public class RustPlayer extends Connect4ArenaMain.DefaultPlayer {
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return boardBuf;
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}
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public static boolean isWinning(Connect4ArenaMain.Stone[] board, Connect4ArenaMain.Stone forColor) {
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byte[] boardBuf = RustPlayer.encodeBoard(board);
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byte expectedPlayer = switch (forColor) {
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case BLUE -> 1;
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case RED -> 0;
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};
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int winner = RustPlayer.rustBoardWinner(boardBuf);
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return winner == expectedPlayer;
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}
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@Override
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protected int play() {
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byte player = switch (this.myColor) {
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@ -1,5 +1,5 @@
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[package]
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name = "rs-wrapper"
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name = "minmax_wrapper"
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version = "0.1.0"
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edition = "2021"
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@ -2,7 +2,7 @@ use jni::objects::{JClass, JObject, ReleaseMode};
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use jni::sys::{jbyte, jint};
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use jni::JNIEnv;
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use minmax::{connect4::board::Connect4, GamePlayer};
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use minmax::{Game, PerfectPlayer, Player};
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use minmax::{Game, PerfectPlayer, Player, State};
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/// We need to map the board.
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/// Rust:
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@ -28,7 +28,16 @@ fn map_idx(i: usize) -> usize {
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}
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}
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fn crate_board(java_board: &[i8]) -> Connect4 {
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unsafe fn create_board(env: JNIEnv<'_>, board: JObject<'_>) -> Connect4 {
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let board_size = env.get_array_length(board.into_raw()).unwrap();
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assert_eq!(board_size, 28);
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let byte_array = env
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.get_byte_array_elements(board.into_raw(), ReleaseMode::NoCopyBack)
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.unwrap();
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let java_board = unsafe { std::slice::from_raw_parts(byte_array.as_ptr().cast::<u8>(), 28) };
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let mut board = Connect4::new();
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for i in 0..28 {
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@ -37,7 +46,9 @@ fn crate_board(java_board: &[i8]) -> Connect4 {
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0 => Some(Player::X),
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1 => Some(Player::O),
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2 => None,
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_ => unreachable!(),
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_ => unreachable!(
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"Java code passed an invalid value as the byte of the board: {java_int}"
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),
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};
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let rust_index = map_idx(i);
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@ -51,17 +62,8 @@ fn crate_board(java_board: &[i8]) -> Connect4 {
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// 0 -> RED -> X
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// 1 -> BLUE -> O
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// 2 -> empty
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pub fn wrap_player(env: JNIEnv<'_>, current_player: i8, board: JObject<'_>) -> i32 {
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let board_size = env.get_array_length(board.into_raw()).unwrap();
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assert_eq!(board_size, 28);
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let byte_array = env
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.get_byte_array_elements(board.into_raw(), ReleaseMode::NoCopyBack)
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.unwrap();
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let slice = unsafe { std::slice::from_raw_parts(byte_array.as_ptr() as *const _, 28) };
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let mut board = crate_board(slice);
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pub fn play_move(env: JNIEnv<'_>, current_player: i8, board: JObject<'_>) -> i32 {
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let mut board = unsafe { create_board(env, board) };
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let mut player = PerfectPlayer::new(false);
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@ -82,8 +84,18 @@ pub fn wrap_player(env: JNIEnv<'_>, current_player: i8, board: JObject<'_>) -> i
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java_idx
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}
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// This keeps Rust from "mangling" the name and making it unique for this
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// crate.
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fn board_winner(env: JNIEnv<'_>, board: JObject<'_>) -> i32 {
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let board = unsafe { create_board(env, board) };
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let state = board.result();
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match state {
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State::Draw => 2,
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State::InProgress => 2,
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State::Winner(Player::X) => 0,
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State::Winner(Player::O) => 1,
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}
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}
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#[no_mangle]
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pub extern "system" fn Java_ch_bbw_m411_connect4_RustPlayer_rustPlay(
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env: JNIEnv<'_>,
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@ -94,6 +106,18 @@ pub extern "system" fn Java_ch_bbw_m411_connect4_RustPlayer_rustPlay(
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player: jbyte,
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board: JObject<'_>,
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) -> jint {
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std::panic::catch_unwind(|| wrap_player(env, player, board))
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std::panic::catch_unwind(|| play_move(env, player, board))
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.unwrap_or_else(|_| std::process::abort())
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}
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#[no_mangle]
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pub extern "system" fn Java_ch_bbw_m411_connect4_RustPlayer_rustBoardWinner(
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env: JNIEnv<'_>,
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// This is the class that owns our static method. It's not going to be used,
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// but still must be present to match the expected signature of a static
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// native method.
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_: JClass<'_>,
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board: JObject<'_>,
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) -> jint {
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std::panic::catch_unwind(|| board_winner(env, board)).unwrap_or_else(|_| std::process::abort())
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}
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