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gamer
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6 changed files with 57 additions and 4 deletions
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@ -540,17 +540,28 @@ binds {
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// * adjust width as a percentage of screen width: "-10%" or "+10%"
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// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
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// set-column-width "100" will make the column occupy 200 physical screen pixels.
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Mod+Minus { set-column-width "-10%"; }
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Mod+Equal { set-column-width "+10%"; }
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// requires the numpad but at least makes it possible at all
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Mod+KP_Subtract { set-column-width "-10%"; }
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Mod+KP_Add { set-column-width "+10%"; }
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// Finer height adjustments when in column with other windows.
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Mod+Shift+Minus { set-window-height "-10%"; }
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Mod+Shift+Equal { set-window-height "+10%"; }
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// requires the numpad but at least makes it possible at all
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Mod+Shift+KP_Subtract { set-window-height "-10%"; }
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Mod+Shift+KP_Add { set-window-height "+10%"; }
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// Move the focused window between the floating and the tiling layout.
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Mod+V { toggle-window-floating; }
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Mod+Shift+V { switch-focus-between-floating-and-tiling; }
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// move around floating windows, sadly not available via binds directly.
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Mod+Alt+Up { spawn "niri" "msg" "action" "move-floating-window" "-y" "-50"; }
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Mod+Alt+Down { spawn "niri" "msg" "action" "move-floating-window" "-y" "+50"; }
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Mod+Alt+Right { spawn "niri" "msg" "action" "move-floating-window" "-x" "+50"; }
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Mod+Alt+Left { spawn "niri" "msg" "action" "move-floating-window" "-x" "-50"; }
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Mod+S { set-dynamic-cast-window; }
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Mod+Shift+S { set-dynamic-cast-monitor; }
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// Toggle tabbed column display mode.
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// Windows in this column will appear as vertical tabs,
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// rather than stacked on top of each other.
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