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struct field writes
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7 changed files with 279 additions and 112 deletions
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@ -67,7 +67,7 @@ function deallocateItem(ptr: I32, objSize: I32) = (
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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global HEAP_START: I32 = 2048_I32;
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global HEAP_START: HeapPtr = 2048_I32;
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// heap size = start+end+bin_t*BIN_COUNT
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// 4+ 4+ 4* 9 = 8+36=42 (round to 64)
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global HEAP_REGION_START: I32 = 2112_I32;
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@ -78,6 +78,10 @@ global HEAP_REGION_START: I32 = 2112_I32;
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// struct node_t* next;
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// struct node_t* prev;
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// } node_t;
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global NODE_HOLE: I32 = 0_I32;
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global NODE_SIZE: I32 = 4_I32;
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global NODE_NEXT: I32 = 8_I32;
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global NODE_PREV: I32 = 12_I32;
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// typedef struct {
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// node_t *header;
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@ -90,23 +94,77 @@ global HEAP_REGION_START: I32 = 2112_I32;
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global SIZEOF_NODE: I32 = 16_I32;
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global SIZEOF_FOOTER: I32 = 4_I32;
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type HeapPtr = I32;
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type NodePtr = I32;
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type FootPtr = I32;
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type BinPtr = I32;
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function initHeap() = (
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let heap_init_size = 65536_I32 - HEAP_REGION_START;
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__i32_store(HEAP_REGION_START, 1_I32); // START.hole =
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__i32_store(HEAP_REGION_START + 4_I32, heap_init_size - SIZEOF_NODE - SIZEOF_FOOTER); // START.size =
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__i32_store(HEAP_REGION_START + NODE_HOLE, 1_I32); // START.hole =
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__i32_store(HEAP_REGION_START + NODE_SIZE, heap_init_size - SIZEOF_NODE - SIZEOF_FOOTER); // START.size =
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createFoot(HEAP_REGION_START);
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);
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function createFoot(head_node: I32) = (
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function createFoot(head_node: NodePtr) = (
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let foot = getFoot(head_node);
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__i32_store(foot, head_node); // foot.header = head_node
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);
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function getFoot(node: I32): I32 = (
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let node_size = __i32_load(node + 4_I32); // node.size
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function getFoot(node: NodePtr): FootPtr = (
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let node_size = __i32_load(node + NODE_SIZE);
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node + SIZEOF_NODE + node_size
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);
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function addNode(bin: I32, node: I32) = ;
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function getWilderness() =;
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// llist.c
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function addNode(bin: BinPtr, node: NodePtr) = (
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__i32_store(node + NODE_NEXT, 0_I32); // node.next =
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__i32_store(node + NODE_PREV, 0_I32); // node.prev =
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let bin_head: NodePtr = __i32_load(bin); // bin.head
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if (bin_head == 0_I32) then
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__i32_store(bin, node) // bin.head =
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else (
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let current: NodePtr = bin_head;
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let previous: NodePtr = 0_I32;
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loop (
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if (current != 0_I32)
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& (__i32_load(current + NODE_SIZE) // current.size
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<= __i32_load(node + NODE_SIZE)) // node.size
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then break;
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previous = current;
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current = __i32_load(current + NODE_NEXT); // current.next
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);
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if (current == 0_I32) then (
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__i32_store(previous + NODE_NEXT, node); // previous.next
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__i32_store(node + NODE_PREV, previous); // node.prev
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) else (
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if (previous != 0_I32) then (
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__i32_store(node + NODE_NEXT, current); // node.next
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__i32_store(previous + NODE_NEXT, node); // previous.next
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__i32_store(node + NODE_PREV, previous); // node.prev
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__i32_store(current + NODE_PREV, node); // current.prev
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) else (
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__i32_store(node + NODE_NEXT, __i32_load(bin)); // node.next = bin.head
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__i32_store(__i32_load(bin) + NODE_PREV, node); // bin.head.prev = node;
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__i32_store(bin, node); // bin.head
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);
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);
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)
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);
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function removeNode(bin: BinPtr, node: NodePtr) = (
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);
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function test() =;
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