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move rt to separate file and make loader understand it
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parent
309a286a1a
commit
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5 changed files with 100 additions and 61 deletions
38
std/rt.nil
Normal file
38
std/rt.nil
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@ -0,0 +1,38 @@
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// Start the heap at 1024. In practice this could probably be as low as we want.
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// TODO: The compiler should set this global to whatever it has calculated the heap
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// start to be. But well, 1024 ought to be enough for now. lol.
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global HEAD_PTR: I32 = 1024_I32;
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// Every struct has a header of an I32 as a refcount.
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// Allocate a new item. We do not deallocate anything yet.
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// lol.
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function allocateItem(objSize: I32, align: I32): I32 = (
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if align < 4_I32 then std.abort("invalid alignment");
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// Include the refcount header.
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let actualSize = 4_I32 + objSize;
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// Let's see whether we can fit the refcount into the align bits.
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// I happen to know that everything will always be at least 4 bytes aligned.
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let alignedPtr = std.alignUp(HEAD_PTR, align);
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let actualObjPtr = if (alignedPtr - HEAD_PTR) > align then (
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alignedPtr - 4_I32
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) else (
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// Take up the next spot.
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alignedPtr + align - 4_I32
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);
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let newHeadPtr = actualObjPtr + actualSize;
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if newHeadPtr > __memory_size() then (
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// 16 pages, very arbitrary.
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let result = __memory_grow(16_I32);
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// If allocation failed we get -1. We don't have negative numbers yet, lol.
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if result > 4294967295_I32 then (
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std.abort("failed to grow memory");
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);
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);
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actualObjPtr
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);
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@ -1,3 +1,5 @@
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mod rt;
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function printlnI32(x: I32) = (
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printI32(x);
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print("\n");
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@ -65,48 +67,6 @@ function println(s: String) = (
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print("\n");
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);
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mod rt (
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// Start the heap at 1024. In practice this could probably be as low as we want.
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global BASE_PTR: I32 = 1024_I32;
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global HEAD_PTR: I32 = 1024_I32;
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/*
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Every struct has a header of an I32 as a refcount.
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*/
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// Allocate a new item. We do not deallocate anything yet.
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// lol.
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function allocateItem(objSize: I32, align: I32): I32 = (
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if align < 4_I32 then std.abort("invalid alignment");
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// Include the refcount header.
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let actualSize = 4_I32 + objSize;
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// Let's see whether we can fit the refcount into the align bits.
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// I happen to know that everything will always be at least 4 bytes aligned.
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let alignedPtr = std.alignUp(HEAD_PTR, align);
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let actualObjPtr = if (alignedPtr - HEAD_PTR) > align then (
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alignedPtr - 4_I32
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) else (
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// Take up the next spot.
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alignedPtr + align - 4_I32
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);
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let newHeadPtr = actualObjPtr + actualSize;
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if newHeadPtr > __memory_size() then (
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// 16 pages, very arbitrary.
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let result = __memory_grow(16_I32);
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// If allocation failed we get -1. We don't have negative numbers yet, lol.
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if result > 4294967295_I32 then (
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std.abort("failed to grow memory");
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);
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);
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actualObjPtr
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);
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);
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function alignUp(x: I32, align: I32): I32 = (x + (align - 1_I32)) & !(align - 1_I32);
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function i32ToInt(x: I32): Int = __i32_extend_to_i64_u(x);
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