colouncher/TODO.md
2026-03-08 18:22:48 +01:00

516 B

TODOs

Nicely animate the transition into the voronoi diagram. Actually making a cool animation with movement likely requires knowing the distance to the voronoi center of any point. To know this we will likely have to construct the voronoi diagram on the CPU beforehand and having it as geometry. To do this, we probably need to generate it in 3D (using something like Bowyer-Watson) and then project it into 2D somehow (using magic) and then do things.

Actually use a good gradient that doesn't look kinda bad.