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4 changed files with 0 additions and 15 deletions
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@ -1,8 +0,0 @@
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use egui_inspect::derive::Inspect;
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use serde::{Deserialize, Serialize};
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#[derive(Default, Clone, Copy, Debug, Inspect, Serialize, Deserialize)]
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pub(crate) struct ScreenVec {}
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/// Screen position/offset scalar
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/// We assume this game won't be played above 32767*32767 resolution
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pub(crate) type ScreenSc = i16;
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@ -7,12 +7,10 @@ use res::Res;
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mod command;
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mod command;
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mod debug;
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mod debug;
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mod game;
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mod game;
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mod graphics;
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mod math;
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mod math;
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mod res;
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mod res;
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mod texture_atlas;
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mod texture_atlas;
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mod tiles;
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mod tiles;
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mod world;
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pub(crate) struct App {
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pub(crate) struct App {
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pub(crate) game: GameState,
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pub(crate) game: GameState,
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@ -1,6 +1,4 @@
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use crate::world::TPosSc;
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use egui_inspect::derive::Inspect;
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use egui_inspect::derive::Inspect;
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use num_traits::Num;
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use std::fmt::Debug;
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use std::fmt::Debug;
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#[derive(Clone, Copy, Debug, Inspect)]
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#[derive(Clone, Copy, Debug, Inspect)]
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@ -1,3 +0,0 @@
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use egui_inspect::derive::Inspect;
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use std::fmt::Debug;
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pub(crate) type TPosSc = u32;
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