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4 changed files with 4 additions and 30 deletions
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@ -1,12 +1,10 @@
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use crate::tiles::TileDb;
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use derivative::Derivative;
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use egui_inspect::derive::Inspect;
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#[derive(Clone, Copy, Debug, Inspect)]
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pub(crate) struct WorldPos {}
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#[derive(Derivative, Inspect)]
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#[derivative(Debug)]
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#[derive(Debug, Inspect)]
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pub(crate) struct GameState {
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pub(crate) camera_offset: WorldPos,
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pub(crate) tile_db: TileDb,
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