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Console, experimental tile graphic for continuous tiles
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12 changed files with 201 additions and 23 deletions
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@ -38,6 +38,7 @@ pub struct GameState {
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pub inventory: Inventory,
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pub itemdb: ItemDb,
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pub selected_inv_slot: usize,
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pub spawn_point: WorldPos,
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}
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#[derive(Debug, Inspect)]
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@ -182,6 +183,7 @@ impl GameState {
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inventory: Inventory::new_debug(),
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itemdb: ItemDb::default(),
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selected_inv_slot: 0,
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spawn_point,
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}
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}
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}
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