Fix world pos to tile pos calculation for negative values

This commit is contained in:
crumblingstatue 2023-04-02 12:10:11 +02:00
parent 62bd6b2c7c
commit 7dba1b22e3
3 changed files with 26 additions and 8 deletions

View file

@ -2,7 +2,7 @@ use sfml::graphics::{Rect, RenderTarget, RenderWindow, Sprite, Transformable};
use crate::{
graphics::{ScreenPos, NATIVE_RESOLUTION},
math::WorldPos,
math::{wp_to_tp, WorldPos, WorldPosScalar},
res::Res,
world::{TilePos, World},
};
@ -28,8 +28,8 @@ fn for_each_tile(camera_offset: WorldPos, mut f: impl FnMut(TilePos, ScreenPos))
for x in (-32..NATIVE_RESOLUTION.w + 32).step_by(32) {
f(
TilePos {
x: (camera_offset.x + x as i32) / 32,
y: (camera_offset.y + y as i32) / 32,
x: wp_to_tp(camera_offset.x + x as WorldPosScalar),
y: wp_to_tp(camera_offset.y + y as WorldPosScalar),
},
ScreenPos {
x: (x as i32 - camera_offset.x % 32) as i16,

View file

@ -1,4 +1,4 @@
use crate::world::TilePos;
use crate::world::{TilePos, TilePosScalar};
pub type WorldPosScalar = i32;
@ -8,13 +8,31 @@ pub struct WorldPos {
pub y: WorldPosScalar,
}
pub const TILE_SIZE: u8 = 32;
impl WorldPos {
pub fn tile_pos(&self) -> TilePos {
TilePos {
x: self.x / TILE_SIZE as i32,
y: self.y / TILE_SIZE as i32,
x: wp_to_tp(self.x),
y: wp_to_tp(self.y),
}
}
}
pub const TILE_SIZE: u8 = 32;
pub fn wp_to_tp(wp: WorldPosScalar) -> TilePosScalar {
if wp.is_negative() {
(wp + 1) / TILE_SIZE as TilePosScalar - 1
} else {
wp / TILE_SIZE as TilePosScalar
}
}
#[test]
fn test_wp_to_tp() {
assert_eq!(wp_to_tp(0), 0);
assert_eq!(wp_to_tp(1), 0);
assert_eq!(wp_to_tp(33), 1);
assert_eq!(wp_to_tp(-1), -1);
assert_eq!(wp_to_tp(-32), -1);
assert_eq!(wp_to_tp(-33), -2);
}

View file

@ -140,7 +140,7 @@ fn test_to_chunk_and_local() {
}
// Need to support at least 4 million tiles long
type TilePosScalar = i32;
pub type TilePosScalar = i32;
const CHUNK_EXTENT: u16 = 128;
const CHUNK_N_TILES: usize = CHUNK_EXTENT as usize * CHUNK_EXTENT as usize;