This commit is contained in:
nora 2023-04-17 19:35:19 +02:00
parent 40e412c024
commit 98dd54f1f2
18 changed files with 196 additions and 1445 deletions

View file

@ -1,20 +1,13 @@
use std::fmt::Write;
use egui::TextBuffer;
use egui_inspect::{derive::Inspect, inspect};
use sfml::audio::SoundSource;
use crate::{
cmdline::CmdLine,
command::CmdVec,
game::GameState,
cmdline::CmdLine, command::CmdVec, game::GameState,
math::{px_per_frame_to_km_h, WorldPos},
res::Res,
stringfmt::LengthDisp,
texture_atlas::AtlasBundle,
res::Res, stringfmt::LengthDisp, texture_atlas::AtlasBundle,
tiles::tiledb_edit_ui::TileDbEdit,
};
#[derive(Default, Debug, Inspect)]
pub struct DebugState {
pub panel: bool,
@ -23,7 +16,6 @@ pub struct DebugState {
pub show_atlas: bool,
pub console: Console,
}
#[derive(Default, Debug, Inspect)]
pub struct Console {
pub show: bool,
@ -32,7 +24,6 @@ pub struct Console {
pub just_opened: bool,
pub history: Vec<String>,
}
fn debug_panel_ui(
mut debug: &mut DebugState,
mut game: &mut GameState,
@ -40,75 +31,92 @@ fn debug_panel_ui(
res: &mut Res,
mut scale: &mut u8,
) {
egui::Window::new("Debug (F12)").show(ctx, |ui| {
if debug.freecam {
ui.label("Cam x");
ui.add(egui::DragValue::new(&mut game.camera_offset.x));
ui.label("Cam y");
ui.add(egui::DragValue::new(&mut game.camera_offset.y));
let co = game.camera_offset;
ui.label(format!(
"Cam Depth: {}",
LengthDisp(co.y as f32 - WorldPos::SURFACE as f32)
));
ui.label(format!(
"Cam offset from center: {}",
LengthDisp(co.x as f32 - WorldPos::CENTER as f32)
));
} else {
ui.label(format!(
"Player Depth: {}",
LengthDisp(game.world.player.feet_y() as f32 - WorldPos::SURFACE as f32)
));
ui.label(format!(
"Player offset from center: {}",
LengthDisp(game.world.player.col_en.en.pos.x as f32 - WorldPos::CENTER as f32)
));
ui.label(format!(
"Hspeed: {} ({} km/h)",
game.world.player.hspeed,
px_per_frame_to_km_h(game.world.player.hspeed)
));
ui.label(format!(
"Vspeed: {} ({} km/h)",
game.world.player.vspeed,
px_per_frame_to_km_h(game.world.player.vspeed)
));
}
ui.label("Music volume");
let mut vol = res.surf_music.volume();
ui.add(egui::DragValue::new(&mut vol));
res.surf_music.set_volume(vol);
ui.separator();
egui::ScrollArea::both()
.id_source("insp_scroll")
.max_height(240.)
.max_width(340.0)
.show(ui, |ui| {
inspect! {
ui,
scale,
game,
debug
egui::Window::new("Debug (F12)")
.show(
ctx,
|ui| {
if debug.freecam {
ui.label("Cam x");
ui.add(egui::DragValue::new(&mut game.camera_offset.x));
ui.label("Cam y");
ui.add(egui::DragValue::new(&mut game.camera_offset.y));
let co = game.camera_offset;
ui.label(
format!(
"Cam Depth: {}", LengthDisp(co.y as f32 - WorldPos::SURFACE
as f32)
),
);
ui.label(
format!(
"Cam offset from center: {}", LengthDisp(co.x as f32 -
WorldPos::CENTER as f32)
),
);
} else {
ui.label(
format!(
"Player Depth: {}", LengthDisp(game.world.player.feet_y() as
f32 - WorldPos::SURFACE as f32)
),
);
ui.label(
format!(
"Player offset from center: {}", LengthDisp(game.world.player
.col_en.en.pos.x as f32 - WorldPos::CENTER as f32)
),
);
ui.label(
format!(
"Hspeed: {} ({} km/h)", game.world.player.hspeed,
px_per_frame_to_km_h(game.world.player.hspeed)
),
);
ui.label(
format!(
"Vspeed: {} ({} km/h)", game.world.player.vspeed,
px_per_frame_to_km_h(game.world.player.vspeed)
),
);
}
});
if ui.button("Reload graphics").clicked() {
res.atlas = AtlasBundle::new().unwrap();
game.tile_db.update_rects(&res.atlas.rects);
}
ui.separator();
egui::ScrollArea::vertical().show(ui, |ui| {
gamedebug_core::for_each_imm(|info| match info {
gamedebug_core::Info::Msg(msg) => {
ui.label(msg);
ui.label("Music volume");
let mut vol = res.surf_music.volume();
ui.add(egui::DragValue::new(&mut vol));
res.surf_music.set_volume(vol);
ui.separator();
egui::ScrollArea::both()
.id_source("insp_scroll")
.max_height(240.)
.max_width(340.0)
.show(
ui,
|ui| {
inspect! {
ui, scale, game, debug
}
},
);
if ui.button("Reload graphics").clicked() {
res.atlas = AtlasBundle::new().unwrap();
game.tile_db.update_rects(&res.atlas.rects);
}
gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(),
});
});
gamedebug_core::clear_immediates();
});
ui.separator();
egui::ScrollArea::vertical()
.show(
ui,
|ui| {
gamedebug_core::for_each_imm(|info| match info {
gamedebug_core::Info::Msg(msg) => {
ui.label(msg);
}
gamedebug_core::Info::Rect(_, _, _, _, _) => todo!(),
});
},
);
gamedebug_core::clear_immediates();
},
);
}
pub(crate) fn do_debug_ui(
ctx: &egui::Context,
debug: &mut DebugState,
@ -125,42 +133,6 @@ pub(crate) fn do_debug_ui(
console_ui(ctx, debug, cmd);
}
}
fn console_ui(ctx: &egui::Context, debug: &mut DebugState, cmd: &mut CmdVec) {
egui::Window::new("Console (F11)").show(ctx, |ui| {
let up_arrow =
ui.input_mut(|inp| inp.consume_key(egui::Modifiers::default(), egui::Key::ArrowUp));
let re =
ui.add(egui::TextEdit::singleline(&mut debug.console.cmdline).hint_text("Command"));
if debug.console.just_opened {
re.request_focus();
}
if re.lost_focus() && ui.input(|inp| inp.key_pressed(egui::Key::Enter)) {
re.request_focus();
let cmdline = match CmdLine::parse_cmdline(&debug.console.cmdline) {
Ok(cmd) => cmd,
Err(e) => {
writeln!(&mut debug.console.log, "{e}").unwrap();
debug.console.history.push(debug.console.cmdline.take());
return;
}
};
debug.console.history.push(debug.console.cmdline.take());
match cmdline.dispatch() {
crate::cmdline::Dispatch::Cmd(command) => cmd.push(command),
crate::cmdline::Dispatch::ClearConsole => debug.console.log.clear(),
}
}
if up_arrow {
if let Some(line) = debug.console.history.pop() {
debug.console.cmdline = line;
}
}
egui::ScrollArea::vertical()
.stick_to_bottom(true)
.show(ui, |ui| {
ui.add(egui::TextEdit::multiline(&mut &debug.console.log[..]));
});
});
debug.console.just_opened = false;
loop {}
}