Add timing information to design

This commit is contained in:
crumblingstatue 2023-04-08 16:46:17 +02:00
parent 30d589b09e
commit 9b2701a5a1

View file

@ -10,6 +10,11 @@
# Details
## Timing
Timing is tick based.
Every frame is considered a tick.
The game is locked at 60 fps to simplify implementation.
## Scale
Player character is slightly below 1.5 m height.
1 meter = 2 blocks.