Add a surface/underground divide

This commit is contained in:
crumblingstatue 2023-04-03 12:41:27 +02:00
parent 6f1c351b5f
commit bb25d62561
4 changed files with 16 additions and 7 deletions

View file

@ -86,7 +86,7 @@ impl App {
}
fn do_rendering(&mut self) {
self.rw.clear(Color::BLACK);
self.rw.clear(Color::rgb(55, 221, 231));
self.game.draw_world(&mut self.rw, &self.res);
self.sf_egui
.do_frame(|ctx| {