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Adjust surface to generate above... surface level
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462eede90f
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2 changed files with 3 additions and 3 deletions
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@ -88,7 +88,7 @@ pub fn for_each_tile_on_screen(camera_offset: WorldPos, mut f: impl FnMut(TilePo
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impl Default for GameState {
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fn default() -> Self {
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let mut spawn_point = WorldPos::SURFACE_CENTER;
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spawn_point.y -= 304;
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spawn_point.y -= 1104;
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Self {
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camera_offset: spawn_point,
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world: Default::default(),
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