Adjust surface to generate above... surface level

This commit is contained in:
crumblingstatue 2023-04-05 01:00:13 +02:00
parent 462eede90f
commit c72b16a889
2 changed files with 3 additions and 3 deletions

View file

@ -88,7 +88,7 @@ pub fn for_each_tile_on_screen(camera_offset: WorldPos, mut f: impl FnMut(TilePo
impl Default for GameState {
fn default() -> Self {
let mut spawn_point = WorldPos::SURFACE_CENTER;
spawn_point.y -= 304;
spawn_point.y -= 1104;
Self {
camera_offset: spawn_point,
world: Default::default(),