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Scale back coordinate types for new 50 km limit
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4 changed files with 10 additions and 7 deletions
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@ -1,7 +1,7 @@
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use fnv::FnvHashMap;
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use rand::{thread_rng, Rng};
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type ChunkPosScalar = u32;
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type ChunkPosScalar = u16;
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#[derive(Hash, PartialEq, Eq, Debug, Clone, Copy)]
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pub struct ChunkPos {
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@ -95,7 +95,7 @@ fn test_to_chunk_and_local() {
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}
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// Need to support at least 4 million tiles long
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pub type TilePosScalar = u32;
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pub type TilePosScalar = u16;
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const CHUNK_EXTENT: u16 = 128;
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const CHUNK_N_TILES: usize = CHUNK_EXTENT as usize * CHUNK_EXTENT as usize;
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