game-wip-dontplay/design.md
2023-04-01 17:33:25 +02:00

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Markdown

# Premise
- Evil at bottom of playable map
- Player is the one tasked with going to the bottom and destroying evil source
- Very long way to bottom
- Going deeper = main source progression
- Barriers to going deeper, gotta craft gear, etc. to be able to go deeper
- Tower defense elements, have to craft and set up defensive structures