crumblingstatue
|
a11d69eee2
|
Make use of egui_inspect
|
2023-04-07 00:36:34 +02:00 |
|
crumblingstatue
|
c54af3ee67
|
Properly center screen
|
2023-04-06 22:39:25 +02:00 |
|
crumblingstatue
|
462eede90f
|
Adjust code to new 100,000 block limit
|
2023-04-05 00:53:08 +02:00 |
|
crumblingstatue
|
6c99beb47d
|
Redesign the scaling of the game for depth to feel more meaningful
|
2023-04-04 23:29:32 +02:00 |
|
crumblingstatue
|
05c516e210
|
Display player speed in km/h
|
2023-04-04 20:18:27 +02:00 |
|
crumblingstatue
|
d41032dbcc
|
Scale back coordinate types for new 50 km limit
|
2023-04-03 12:01:59 +02:00 |
|
crumblingstatue
|
045977f800
|
Adjust surface to be higher up
This is a game about digging down.
This still leaves ~8000 km to build up
|
2023-04-03 11:21:22 +02:00 |
|
crumblingstatue
|
2480c48cbf
|
Define world center
|
2023-04-03 10:50:07 +02:00 |
|
crumblingstatue
|
2a2c8f721c
|
Eliminate negative coordinates
They were making coordinate calculations more difficult,
and probably slower due to having to special case negative coordinates
|
2023-04-03 10:32:20 +02:00 |
|
crumblingstatue
|
7dba1b22e3
|
Fix world pos to tile pos calculation for negative values
|
2023-04-02 12:10:11 +02:00 |
|
crumblingstatue
|
5e539d668f
|
Render some tiles
|
2023-04-01 23:43:46 +02:00 |
|
crumblingstatue
|
fbc7e35f9e
|
Add tile graphic
|
2023-04-01 21:01:14 +02:00 |
|
crumblingstatue
|
d78726eb5b
|
Add some world defs
|
2023-04-01 20:12:09 +02:00 |
|