Commit graph

15 commits

Author SHA1 Message Date
crumblingstatue
45acd4c1ac Add note about supported platforms in design.md 2023-04-06 17:41:45 +02:00
crumblingstatue
314d2eafa0 Add biome ideas to design document 2023-04-05 01:45:27 +02:00
crumblingstatue
30dbddeaff Update world size in design doc 2023-04-05 00:21:17 +02:00
crumblingstatue
c18fc3a265 Update design with new scaling. New goal at 35 kms deep. 2023-04-05 00:16:09 +02:00
crumblingstatue
6c99beb47d Redesign the scaling of the game for depth to feel more meaningful 2023-04-04 23:29:32 +02:00
crumblingstatue
9b4d0c8cf7 Design: Add note about multiplayer 2023-04-04 19:29:49 +02:00
crumblingstatue
ffcd4e3418 Add notes about map size 2023-04-04 18:35:34 +02:00
crumblingstatue
d41032dbcc Scale back coordinate types for new 50 km limit 2023-04-03 12:01:59 +02:00
crumblingstatue
64735c7455 Scale back depth of game.
It would be too boring to dig more than 50 kms deep.
That's way too many tiles to dig.

The focus should be on the challenge of getting 50 kms deep,
rather than getting there fast.
2023-04-03 11:53:18 +02:00
crumblingstatue
7a3018c2b1 Use the world "tile" instead of "block" 2023-04-01 21:03:09 +02:00
crumblingstatue
fbc7e35f9e Add tile graphic 2023-04-01 21:01:14 +02:00
crumblingstatue
608f8f9f9f design: Remove width limit 2023-04-01 19:38:19 +02:00
crumblingstatue
c382ad21bf design: Add some details 2023-04-01 17:55:53 +02:00
crumblingstatue
ebf45e3c15 Add some clarifications to premise 2023-04-01 17:33:59 +02:00
crumblingstatue
1011009d46 Add design doc 2023-04-01 17:33:25 +02:00