crumblingstatue
30dbddeaff
Update world size in design doc
2023-04-05 00:21:17 +02:00
crumblingstatue
c18fc3a265
Update design with new scaling. New goal at 35 kms deep.
2023-04-05 00:16:09 +02:00
crumblingstatue
6c99beb47d
Redesign the scaling of the game for depth to feel more meaningful
2023-04-04 23:29:32 +02:00
crumblingstatue
9b4d0c8cf7
Design: Add note about multiplayer
2023-04-04 19:29:49 +02:00
crumblingstatue
ffcd4e3418
Add notes about map size
2023-04-04 18:35:34 +02:00
crumblingstatue
d41032dbcc
Scale back coordinate types for new 50 km limit
2023-04-03 12:01:59 +02:00
crumblingstatue
64735c7455
Scale back depth of game.
...
It would be too boring to dig more than 50 kms deep.
That's way too many tiles to dig.
The focus should be on the challenge of getting 50 kms deep,
rather than getting there fast.
2023-04-03 11:53:18 +02:00
crumblingstatue
7a3018c2b1
Use the world "tile" instead of "block"
2023-04-01 21:03:09 +02:00
crumblingstatue
fbc7e35f9e
Add tile graphic
2023-04-01 21:01:14 +02:00
crumblingstatue
608f8f9f9f
design: Remove width limit
2023-04-01 19:38:19 +02:00
crumblingstatue
c382ad21bf
design: Add some details
2023-04-01 17:55:53 +02:00
crumblingstatue
ebf45e3c15
Add some clarifications to premise
2023-04-01 17:33:59 +02:00
crumblingstatue
1011009d46
Add design doc
2023-04-01 17:33:25 +02:00