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ded76b32b8
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manual
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2023-04-17 20:27:56 +02:00 |
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62107a20d8
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delete
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2023-04-17 19:51:02 +02:00 |
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98dd54f1f2
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lööp
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2023-04-17 19:35:19 +02:00 |
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crumblingstatue
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4dfb0ff7d7
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Console, experimental tile graphic for continuous tiles
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2023-04-16 01:03:12 +02:00 |
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crumblingstatue
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5ed33b785f
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Fix clippy lints
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2023-04-15 19:27:07 +02:00 |
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crumblingstatue
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45801205dc
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Implement texture atlas building
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2023-04-15 19:26:36 +02:00 |
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crumblingstatue
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e7c30d231b
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Shorten the name of various scalar types
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2023-04-08 22:12:05 +02:00 |
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crumblingstatue
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38b6a476d9
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Implement torch flickering
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2023-04-08 17:43:30 +02:00 |
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crumblingstatue
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a11d69eee2
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Make use of egui_inspect
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2023-04-07 00:36:34 +02:00 |
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crumblingstatue
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c54af3ee67
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Properly center screen
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2023-04-06 22:39:25 +02:00 |
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crumblingstatue
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462eede90f
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Adjust code to new 100,000 block limit
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2023-04-05 00:53:08 +02:00 |
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crumblingstatue
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6c99beb47d
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Redesign the scaling of the game for depth to feel more meaningful
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2023-04-04 23:29:32 +02:00 |
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crumblingstatue
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05c516e210
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Display player speed in km/h
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2023-04-04 20:18:27 +02:00 |
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crumblingstatue
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d41032dbcc
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Scale back coordinate types for new 50 km limit
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2023-04-03 12:01:59 +02:00 |
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crumblingstatue
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045977f800
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Adjust surface to be higher up
This is a game about digging down.
This still leaves ~8000 km to build up
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2023-04-03 11:21:22 +02:00 |
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crumblingstatue
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2480c48cbf
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Define world center
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2023-04-03 10:50:07 +02:00 |
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crumblingstatue
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2a2c8f721c
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Eliminate negative coordinates
They were making coordinate calculations more difficult,
and probably slower due to having to special case negative coordinates
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2023-04-03 10:32:20 +02:00 |
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crumblingstatue
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7dba1b22e3
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Fix world pos to tile pos calculation for negative values
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2023-04-02 12:10:11 +02:00 |
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crumblingstatue
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5e539d668f
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Render some tiles
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2023-04-01 23:43:46 +02:00 |
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crumblingstatue
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fbc7e35f9e
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Add tile graphic
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2023-04-01 21:01:14 +02:00 |
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crumblingstatue
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d78726eb5b
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Add some world defs
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2023-04-01 20:12:09 +02:00 |
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