crumblingstatue
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fbc6aacce5
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Put save_chunk fn in serialization module
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2023-04-14 22:01:10 +02:00 |
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crumblingstatue
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fd42272155
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Remove unnecessary end index calculation
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2023-04-14 20:54:00 +02:00 |
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crumblingstatue
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c8bdc7c6dd
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Only bg
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2023-04-14 20:49:52 +02:00 |
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crumblingstatue
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b1bd0c068a
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Do just a decode to check validity
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2023-04-14 19:09:42 +02:00 |
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crumblingstatue
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fdae91b420
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Further pinpoint
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2023-04-14 19:07:19 +02:00 |
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crumblingstatue
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363d332c0d
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More granular test
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2023-04-14 17:57:27 +02:00 |
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crumblingstatue
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a9df8af4cf
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More granular tests
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2023-04-14 17:48:35 +02:00 |
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crumblingstatue
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80e10e4e91
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Factor out single chunk saving code into a function
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2023-04-14 17:42:22 +02:00 |
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crumblingstatue
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7c4af574cd
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Merge World impl blocks
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2023-04-14 17:39:33 +02:00 |
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crumblingstatue
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0e484b92f3
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Remove dir before running test
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2023-04-14 17:37:28 +02:00 |
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crumblingstatue
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4fb7d4c412
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Smaller
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2023-04-14 17:34:49 +02:00 |
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crumblingstatue
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11dcc815f9
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Decrease more
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2023-04-14 16:34:45 +02:00 |
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crumblingstatue
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b7515c1bd5
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Decrease
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2023-04-14 16:34:18 +02:00 |
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crumblingstatue
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faa3129c6f
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Create world serialization test that reproduces zstd frame issue
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2023-04-14 16:32:10 +02:00 |
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crumblingstatue
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0b491a91c5
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Evaluate side effects outside of log macro
Otherwise, they will not be evaluated if the logger isn't init correctly
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2023-04-14 16:16:59 +02:00 |
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crumblingstatue
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5b86b40e47
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Use a constant seed for worldgen for debugging purposes
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2023-04-14 13:05:51 +02:00 |
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crumblingstatue
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d08f8daf59
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More assertions
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2023-04-14 13:03:21 +02:00 |
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crumblingstatue
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ff44ee6959
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Factor out ExistenceBitset, remove unneeded resize of region data vector
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2023-04-14 12:41:03 +02:00 |
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crumblingstatue
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4457dae8c9
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Don't write and read back empty region file if it doesn't exist.
Instead, just create the data in-memory
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2023-04-14 12:16:50 +02:00 |
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crumblingstatue
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6d12d5c048
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Use zstd compression level 9
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2023-04-14 12:03:22 +02:00 |
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crumblingstatue
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30a41dc2a5
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Dep update
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2023-04-14 11:49:23 +02:00 |
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crumblingstatue
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c1a4c0db87
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Clippy shenanigans
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2023-04-14 11:48:19 +02:00 |
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crumblingstatue
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432be07370
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Debug stuff
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2023-04-14 11:45:25 +02:00 |
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crumblingstatue
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129585ba64
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Add arg parsing, support multiple worlds
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2023-04-12 22:18:52 +02:00 |
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crumblingstatue
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83f35e51ee
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Rudimentary (buggy) world serialization/deserialization
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2023-04-12 22:11:02 +02:00 |
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crumblingstatue
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6896698883
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First phase of serialization
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2023-04-09 01:31:34 +02:00 |
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crumblingstatue
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aed3e86a17
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Define region chunk extent
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2023-04-09 00:00:57 +02:00 |
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crumblingstatue
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7c3bfe373a
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More around design documents, add save design doc
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2023-04-08 23:41:56 +02:00 |
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crumblingstatue
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06a0593b72
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Add idea about no respawn after quit&save
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2023-04-08 22:16:25 +02:00 |
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crumblingstatue
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91c727e509
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Add comment
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2023-04-08 22:12:53 +02:00 |
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crumblingstatue
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e7c30d231b
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Shorten the name of various scalar types
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2023-04-08 22:12:05 +02:00 |
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crumblingstatue
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390a4d45d2
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Move the player inside World
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2023-04-08 22:10:10 +02:00 |
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crumblingstatue
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4fd826c218
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Put ticks into World
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2023-04-08 22:04:21 +02:00 |
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crumblingstatue
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2578538d56
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Add idea about no world hopping
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2023-04-08 22:01:53 +02:00 |
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crumblingstatue
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08141c0e6f
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Remove unused clock from game state
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2023-04-08 21:59:10 +02:00 |
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crumblingstatue
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a1e9bc6754
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Make gravity more forgiving (3 block jump)
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2023-04-08 20:41:02 +02:00 |
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crumblingstatue
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47035f1460
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Implement platforms
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2023-04-08 19:21:07 +02:00 |
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crumblingstatue
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1662857731
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Add scroll area to tile db
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2023-04-08 17:54:25 +02:00 |
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crumblingstatue
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38b6a476d9
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Implement torch flickering
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2023-04-08 17:43:30 +02:00 |
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crumblingstatue
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9b2701a5a1
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Add timing information to design
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2023-04-08 16:46:17 +02:00 |
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crumblingstatue
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30d589b09e
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Add design notes about crafting
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2023-04-08 16:44:06 +02:00 |
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crumblingstatue
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79e2ba7b83
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Make light offset of tiles variable
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2023-04-08 16:14:59 +02:00 |
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crumblingstatue
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07c7d628ee
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Dep update
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2023-04-08 16:14:38 +02:00 |
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crumblingstatue
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77099ab8a6
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Add torches
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2023-04-08 01:26:44 +02:00 |
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crumblingstatue
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704819a988
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Remove unused res-src folder
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2023-04-07 23:45:03 +02:00 |
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crumblingstatue
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7c4012e139
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Add light dropoff the deeper you go
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2023-04-07 23:31:26 +02:00 |
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crumblingstatue
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178babdec9
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Improve lighting a bit
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2023-04-07 23:05:24 +02:00 |
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crumblingstatue
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c78123ccd8
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Properly resize lightmap along with game render texture
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2023-04-07 22:22:46 +02:00 |
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crumblingstatue
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f9a99fc0ae
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Switch to lightmap texture based lighting
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2023-04-07 22:16:57 +02:00 |
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crumblingstatue
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907a5da105
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Make light params configurable
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2023-04-07 01:24:29 +02:00 |
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